com.gamethesky.fightthesky.fighter

gamethesky.com

{
  "$type": "com.atproto.lexicon.schema",
  "defs": {
    "main": {
      "description": "A player's fighter, published into their own repo so anyone can fight its ghost: the build the sim uses, the style the CPU plays it in, and the paint it wears. One per account, at rkey `self`; saving again overwrites it. A ghost run pins the version it fought by CID, so overwriting changes no old result.",
      "key": "literal:self",
      "record": {
        "properties": {
          "build": {
            "description": "The fighter's build: twelve points at most over four stats of 1–5, and a special. It changes the sim, so a verifier replaying a ghost fight uses exactly this.",
            "ref": "com.gamethesky.fightthesky.run#build",
            "type": "ref"
          },
          "createdAt": {
            "format": "datetime",
            "type": "string"
          },
          "look": {
            "description": "Cosmetic: the fighter's three paint colors, as `rrggbb.rrggbb.rrggbb` (body, trim, gloves). The sim never sees it.",
            "maxLength": 32,
            "type": "string"
          },
          "style": {
            "description": "How the CPU plays this fighter when it's a ghost: a rusher closes in and swings, a turtle blocks and punishes, a zoner keeps range and throws, a tricky one jumps, sweeps and dashes.",
            "knownValues": [
              "rusher",
              "turtle",
              "zoner",
              "tricky"
            ],
            "maxLength": 16,
            "type": "string"
          }
        },
        "required": [
          "build",
          "style",
          "createdAt"
        ],
        "type": "object"
      },
      "type": "record"
    }
  },
  "id": "com.gamethesky.fightthesky.fighter",
  "lexicon": 1
}

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Metadata

DID
did:plc:fpi7mvknwqh264gz6kug7pmk
CID
bafyreifnij5np7x5sq3jpznthp5navyejbwshq6mbpxdzv4uqeqzvo6qde
Indexed At
2026-10-21 03:10 UTC
AT-URI
at://did:plc:fpi7mvknwqh264gz6kug7pmk/com.atproto.lexicon.schema/com.gamethesky.fightthesky.fighter

Version History (2 versions)

Referenced Schemas (1)

Similar Lexicons

Lexicons whose schemas describe something close to this one. Check them before publishing a new one that overlaps.

  • A player's saved fighter for one chapter type of Game the Sky, at rkey = the chapter type's id (fight): their build, a style and their colors. Anyone can fight it as a ghost, the chapter's CPU at the wheel; a run agains…

  • One run of Fight the Sky, published by the player into their own repo: a climb up the ladder, or a single ghost fight (see `ghost`). The record stores the fighter's build and every input rather than a score: the sim is …

  • One play of a Make the Sky game, published by the player into their own repo. It stores every input rather than trusting a score: each chapter's engine is deterministic, so replaying its log on the same game reproduces …

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