games.atplay.taxonomy.category

atplay.games

Documentation

abstractStrategy token

Games where strategy is the whole point and theme is absent or purely decorative.

Referencegames.atplay.taxonomy.category#abstractStrategy

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Abstract Strategy",
  "description": "Games where strategy is the whole point and theme is absent or purely decorative."
}
actionDexterity token

Games that depend on physical skill, timing, or coordination (flicking, stacking, dropping, catching).

Referencegames.atplay.taxonomy.category#actionDexterity

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Action / Dexterity",
  "description": "Games that depend on physical skill, timing, or coordination (flicking, stacking, dropping, catching)."
}
adventure token

Characters pursue a quest or journey through a story-driven setting, overcoming obstacles along the way.

Referencegames.atplay.taxonomy.category#adventure

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Adventure",
  "description": "Characters pursue a quest or journey through a story-driven setting, overcoming obstacles along the way."
}
ageOfReason token

Set during the 17th and 18th century Enlightenment, including the intellectual, political, and military events of that era.

Referencegames.atplay.taxonomy.category#ageOfReason

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Age of Reason",
  "description": "Set during the 17th and 18th century Enlightenment, including the intellectual, political, and military events of that era."
}
americanCivilWar token

Set during the United States Civil War of 1861–1865.

Referencegames.atplay.taxonomy.category#americanCivilWar

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "American Civil War",
  "description": "Set during the United States Civil War of 1861–1865."
}
americanIndianWars token

Set during the conflicts between the United States and Native American peoples from colonial times into the late 19th century.

Referencegames.atplay.taxonomy.category#americanIndianWars

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "American Indian Wars",
  "description": "Set during the conflicts between the United States and Native American peoples from colonial times into the late 19th century."
}
americanRevolutionaryWar token

Set during the American War of Independence from 1775 to 1783.

Referencegames.atplay.taxonomy.category#americanRevolutionaryWar

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "American Revolutionary War",
  "description": "Set during the American War of Independence from 1775 to 1783."
}
americanWest token

Set in the American frontier or Old West — cowboys, outlaws, settlers, and the landscape of the westward expansion.

Referencegames.atplay.taxonomy.category#americanWest

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "American West",
  "description": "Set in the American frontier or Old West — cowboys, outlaws, settlers, and the landscape of the westward expansion."
}
ancient token

Set in antiquity, covering civilizations and events before the medieval period (roughly pre-500 CE).

Referencegames.atplay.taxonomy.category#ancient

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Ancient",
  "description": "Set in antiquity, covering civilizations and events before the medieval period (roughly pre-500 CE)."
}
animals token

Animals are the central subject, whether as characters, collectibles, or the world the game depicts.

Referencegames.atplay.taxonomy.category#animals

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Animals",
  "description": "Animals are the central subject, whether as characters, collectibles, or the world the game depicts."
}
arabian token

Set in the historical or mythic Arab world.

Referencegames.atplay.taxonomy.category#arabian

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Arabian",
  "description": "Set in the historical or mythic Arab world."
}
aviationFlight token

Themed around aircraft and flight, from early aviation to modern air travel.

Referencegames.atplay.taxonomy.category#aviationFlight

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Aviation / Flight",
  "description": "Themed around aircraft and flight, from early aviation to modern air travel."
}
bluffing token

Players gain an edge by misleading opponents about their intentions, holdings, or capabilities.

Referencegames.atplay.taxonomy.category#bluffing

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Bluffing",
  "description": "Players gain an edge by misleading opponents about their intentions, holdings, or capabilities."
}
book token

Based on or tightly inspired by a specific book.

Referencegames.atplay.taxonomy.category#book

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Book",
  "description": "Based on or tightly inspired by a specific book."
}
cardGame token

Played primarily with cards; the deck is the core component.

Referencegames.atplay.taxonomy.category#cardGame

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Card Game",
  "description": "Played primarily with cards; the deck is the core component."
}
childrensGame token

Designed specifically for young children, with simple rules and age-appropriate content.

Referencegames.atplay.taxonomy.category#childrensGame

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Children's Game",
  "description": "Designed specifically for young children, with simple rules and age-appropriate content."
}
cityBuilding token

Players construct and grow settlements or cities over the course of play.

Referencegames.atplay.taxonomy.category#cityBuilding

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "City Building",
  "description": "Players construct and grow settlements or cities over the course of play."
}
civilWar token

Set during a civil war (other than the American Civil War, which has its own category).

Referencegames.atplay.taxonomy.category#civilWar

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Civil War",
  "description": "Set during a civil war (other than the American Civil War, which has its own category)."
}
civilization token

Players guide the development of a civilization across long sweeps of time, typically spanning multiple eras.

Referencegames.atplay.taxonomy.category#civilization

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Civilization",
  "description": "Players guide the development of a civilization across long sweeps of time, typically spanning multiple eras."
}
collectibleComponents token

Components are sold in randomized packs or otherwise collectible, so players build personal libraries outside of any single game.

Referencegames.atplay.taxonomy.category#collectibleComponents

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Collectible Components",
  "description": "Components are sold in randomized packs or otherwise collectible, so players build personal libraries outside of any single game."
}
comicBookStrip token

Based on a comic book, graphic novel, or comic strip.

Referencegames.atplay.taxonomy.category#comicBookStrip

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Comic Book / Strip",
  "description": "Based on a comic book, graphic novel, or comic strip."
}
deduction token

Players reason from clues and partial information to identify hidden facts or culprits.

Referencegames.atplay.taxonomy.category#deduction

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Deduction",
  "description": "Players reason from clues and partial information to identify hidden facts or culprits."
}
dice token

Dice are the central component and their results drive the game's decisions.

Referencegames.atplay.taxonomy.category#dice

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Dice",
  "description": "Dice are the central component and their results drive the game's decisions."
}
economic token

Themed around economic systems — production, trade, markets, and money management.

Referencegames.atplay.taxonomy.category#economic

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Economic",
  "description": "Themed around economic systems — production, trade, markets, and money management."
}
educational token

Designed primarily to teach a subject while being played.

Referencegames.atplay.taxonomy.category#educational

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Educational",
  "description": "Designed primarily to teach a subject while being played."
}
electronic token

Uses electronic components, a dedicated device, or a companion app as part of play.

Referencegames.atplay.taxonomy.category#electronic

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Electronic",
  "description": "Uses electronic components, a dedicated device, or a companion app as part of play."
}
environmental token

Themed around ecosystems, conservation, climate, or humanity's relationship with the natural environment.

Referencegames.atplay.taxonomy.category#environmental

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Environmental",
  "description": "Themed around ecosystems, conservation, climate, or humanity's relationship with the natural environment."
}
exploration token

Discovering unknown territory, tiles, or content is a central activity.

Referencegames.atplay.taxonomy.category#exploration

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Exploration",
  "description": "Discovering unknown territory, tiles, or content is a central activity."
}
fantasy token

Set in a world with magic, mythical creatures, and imaginative non-real elements.

Referencegames.atplay.taxonomy.category#fantasy

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Fantasy",
  "description": "Set in a world with magic, mythical creatures, and imaginative non-real elements."
}
farming token

Themed around growing crops, raising livestock, and running a farm.

Referencegames.atplay.taxonomy.category#farming

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Farming",
  "description": "Themed around growing crops, raising livestock, and running a farm."
}
fighting token

Direct combat between characters or units is the central activity.

Referencegames.atplay.taxonomy.category#fighting

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Fighting",
  "description": "Direct combat between characters or units is the central activity."
}
gameSystem token

A ruleset and component base that supports many different games, scenarios, or campaigns.

Referencegames.atplay.taxonomy.category#gameSystem

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Game System",
  "description": "A ruleset and component base that supports many different games, scenarios, or campaigns."
}
horror token

Themed around dread, monsters, the supernatural, or other horror tropes.

Referencegames.atplay.taxonomy.category#horror

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Horror",
  "description": "Themed around dread, monsters, the supernatural, or other horror tropes."
}
humor token

Comedy is central to the experience, with mechanics or content designed to be funny.

Referencegames.atplay.taxonomy.category#humor

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Humor",
  "description": "Comedy is central to the experience, with mechanics or content designed to be funny."
}
industryManufacturing token

Themed around building and running factories, production chains, or other industrial activity.

Referencegames.atplay.taxonomy.category#industryManufacturing

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Industry / Manufacturing",
  "description": "Themed around building and running factories, production chains, or other industrial activity."
}
koreanWar token

Set during the Korean War of 1950–1953.

Referencegames.atplay.taxonomy.category#koreanWar

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Korean War",
  "description": "Set during the Korean War of 1950–1953."
}
mafia token

Themed around organized crime families and their rivalries.

Referencegames.atplay.taxonomy.category#mafia

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Mafia",
  "description": "Themed around organized crime families and their rivalries."
}
math token

Arithmetic or mathematical reasoning is a core mechanic.

Referencegames.atplay.taxonomy.category#math

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Math",
  "description": "Arithmetic or mathematical reasoning is a core mechanic."
}
matureAdult token

Contains content intended for adult audiences only.

Referencegames.atplay.taxonomy.category#matureAdult

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Mature / Adult",
  "description": "Contains content intended for adult audiences only."
}
maze token

Navigating or building a maze is central.

Referencegames.atplay.taxonomy.category#maze

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Maze",
  "description": "Navigating or building a maze is central."
}
medical token

Themed around medicine, hospitals, or epidemiology.

Referencegames.atplay.taxonomy.category#medical

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Medical",
  "description": "Themed around medicine, hospitals, or epidemiology."
}
medieval token

Set in the medieval period of European history (roughly 500–1500 CE).

Referencegames.atplay.taxonomy.category#medieval

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Medieval",
  "description": "Set in the medieval period of European history (roughly 500–1500 CE)."
}
memory token

Recall of previously seen information is a central challenge.

Referencegames.atplay.taxonomy.category#memory

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Memory",
  "description": "Recall of previously seen information is a central challenge."
}
miniatures token

Uses detailed miniature figures as components, often assembled and painted by the player.

Referencegames.atplay.taxonomy.category#miniatures

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Miniatures",
  "description": "Uses detailed miniature figures as components, often assembled and painted by the player."
}
modernWarfare token

Set in contemporary or near-contemporary military conflicts (roughly post-World War II).

Referencegames.atplay.taxonomy.category#modernWarfare

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Modern Warfare",
  "description": "Set in contemporary or near-contemporary military conflicts (roughly post-World War II)."
}
moviesTvRadioTheme token

Based on or inspired by a specific movie, television program, or radio show.

Referencegames.atplay.taxonomy.category#moviesTvRadioTheme

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Movies / TV / Radio theme",
  "description": "Based on or inspired by a specific movie, television program, or radio show."
}
murderMystery token

Players investigate a crime — usually a murder — to identify the culprit.

Referencegames.atplay.taxonomy.category#murderMystery

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Murder / Mystery",
  "description": "Players investigate a crime — usually a murder — to identify the culprit."
}
music token

Themed around music, musicians, or musical performance.

Referencegames.atplay.taxonomy.category#music

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Music",
  "description": "Themed around music, musicians, or musical performance."
}
mythology token

Draws its setting and characters from a real-world mythological tradition.

Referencegames.atplay.taxonomy.category#mythology

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Mythology",
  "description": "Draws its setting and characters from a real-world mythological tradition."
}
napoleonic token

Set during the Napoleonic era (roughly 1799–1815).

Referencegames.atplay.taxonomy.category#napoleonic

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Napoleonic",
  "description": "Set during the Napoleonic era (roughly 1799–1815)."
}
nautical token

Set at sea and themed around ships, sailing, and maritime life.

Referencegames.atplay.taxonomy.category#nautical

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Nautical",
  "description": "Set at sea and themed around ships, sailing, and maritime life."
}
negotiation token

Themed around bargaining, deal-making, or diplomacy between players.

Referencegames.atplay.taxonomy.category#negotiation

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Negotiation",
  "description": "Themed around bargaining, deal-making, or diplomacy between players."
}
novelBased token

Based on or tightly inspired by a specific novel.

Referencegames.atplay.taxonomy.category#novelBased

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Novel-based",
  "description": "Based on or tightly inspired by a specific novel."
}
number token

Numbers and numerical relationships are the central material of play.

Referencegames.atplay.taxonomy.category#number

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Number",
  "description": "Numbers and numerical relationships are the central material of play."
}
partyGame token

Designed for large groups and casual social play rather than deep strategy.

Referencegames.atplay.taxonomy.category#partyGame

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Party Game",
  "description": "Designed for large groups and casual social play rather than deep strategy."
}
pikeAndShot token

Set during the pike-and-shot era of early-modern European warfare (16th–17th centuries).

Referencegames.atplay.taxonomy.category#pikeAndShot

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Pike and Shot",
  "description": "Set during the pike-and-shot era of early-modern European warfare (16th–17th centuries)."
}
pirates token

Themed around piracy — sea-going outlaws, treasure, and naval plunder.

Referencegames.atplay.taxonomy.category#pirates

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Pirates",
  "description": "Themed around piracy — sea-going outlaws, treasure, and naval plunder."
}
political token

Themed around politics, governance, elections, or policy-making.

Referencegames.atplay.taxonomy.category#political

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Political",
  "description": "Themed around politics, governance, elections, or policy-making."
}
postNapoleonic token

Set between the end of the Napoleonic Wars and the start of World War I.

Referencegames.atplay.taxonomy.category#postNapoleonic

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Post-Napoleonic",
  "description": "Set between the end of the Napoleonic Wars and the start of World War I."
}
prehistoric token

Set before recorded history — cavemen, early humans, or the deeper past.

Referencegames.atplay.taxonomy.category#prehistoric

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Prehistoric",
  "description": "Set before recorded history — cavemen, early humans, or the deeper past."
}
printAndPlay token

Distributed as files that players print and assemble themselves.

Referencegames.atplay.taxonomy.category#printAndPlay

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Print & Play",
  "description": "Distributed as files that players print and assemble themselves."
}
puzzle token

Solving a puzzle is the core activity.

Referencegames.atplay.taxonomy.category#puzzle

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Puzzle",
  "description": "Solving a puzzle is the core activity."
}
racing token

Competitors race to a finish line or to be first to reach a goal.

Referencegames.atplay.taxonomy.category#racing

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Racing",
  "description": "Competitors race to a finish line or to be first to reach a goal."
}
realTime token

Play happens continuously in real time, with real-world seconds as a central constraint.

Referencegames.atplay.taxonomy.category#realTime

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Real-time",
  "description": "Play happens continuously in real time, with real-world seconds as a central constraint."
}
religious token

Themed around a real-world religion, religious history, or religious practice.

Referencegames.atplay.taxonomy.category#religious

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Religious",
  "description": "Themed around a real-world religion, religious history, or religious practice."
}
renaissance token

Set during the Renaissance period of European history (roughly 14th–17th centuries).

Referencegames.atplay.taxonomy.category#renaissance

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Renaissance",
  "description": "Set during the Renaissance period of European history (roughly 14th–17th centuries)."
}
scienceFiction token

Set in a science-fiction world — future tech, alien life, or speculative science.

Referencegames.atplay.taxonomy.category#scienceFiction

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Science Fiction",
  "description": "Set in a science-fiction world — future tech, alien life, or speculative science."
}
spaceExploration token

Themed around exploring outer space, visiting planets, or charting the unknown reaches of the cosmos.

Referencegames.atplay.taxonomy.category#spaceExploration

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Space Exploration",
  "description": "Themed around exploring outer space, visiting planets, or charting the unknown reaches of the cosmos."
}
spiesSecretAgents token

Themed around espionage, secret agents, and covert operations.

Referencegames.atplay.taxonomy.category#spiesSecretAgents

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Spies / Secret Agents",
  "description": "Themed around espionage, secret agents, and covert operations."
}
sports token

Themed around a real-world sport.

Referencegames.atplay.taxonomy.category#sports

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Sports",
  "description": "Themed around a real-world sport."
}
territoryBuilding token

Players claim, build out, and develop territories as a central activity.

Referencegames.atplay.taxonomy.category#territoryBuilding

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Territory Building",
  "description": "Players claim, build out, and develop territories as a central activity."
}
trains token

Themed around trains and railroads.

Referencegames.atplay.taxonomy.category#trains

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Trains",
  "description": "Themed around trains and railroads."
}
transportation token

Themed around moving goods or people between places.

Referencegames.atplay.taxonomy.category#transportation

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Transportation",
  "description": "Themed around moving goods or people between places."
}
travel token

Themed around travelling to real or imagined destinations.

Referencegames.atplay.taxonomy.category#travel

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Travel",
  "description": "Themed around travelling to real or imagined destinations."
}
trivia token

Answering trivia questions is the core activity.

Referencegames.atplay.taxonomy.category#trivia

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Trivia",
  "description": "Answering trivia questions is the core activity."
}
videoGameTheme token

Based on or inspired by a specific video game.

Referencegames.atplay.taxonomy.category#videoGameTheme

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Video Game Theme",
  "description": "Based on or inspired by a specific video game."
}
vietnamWar token

Set during the Vietnam War.

Referencegames.atplay.taxonomy.category#vietnamWar

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Vietnam War",
  "description": "Set during the Vietnam War."
}
wargame token

Simulates military conflict with detailed rules for units, terrain, and combat resolution.

Referencegames.atplay.taxonomy.category#wargame

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Wargame",
  "description": "Simulates military conflict with detailed rules for units, terrain, and combat resolution."
}
wordGame token

Building, spelling, or playing with words is the core activity.

Referencegames.atplay.taxonomy.category#wordGame

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Word Game",
  "description": "Building, spelling, or playing with words is the core activity."
}
worldWarI token

Set during the First World War.

Referencegames.atplay.taxonomy.category#worldWarI

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "World War I",
  "description": "Set during the First World War."
}
worldWarII token

Set during the Second World War.

Referencegames.atplay.taxonomy.category#worldWarII

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "World War II",
  "description": "Set during the Second World War."
}
zombies token

Themed around zombies and the undead.

Referencegames.atplay.taxonomy.category#zombies

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "name:en": "Zombies",
  "description": "Themed around zombies and the undead."
}

Lexicon Garden

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