{"$type":"com.atproto.lexicon.schema","defs":{"abstractStrategy":{"description":"Games where strategy is the whole point and theme is absent or purely decorative.","name:en":"Abstract Strategy","type":"token"},"actionDexterity":{"description":"Games that depend on physical skill, timing, or coordination (flicking, stacking, dropping, catching).","name:en":"Action / Dexterity","type":"token"},"adventure":{"description":"Characters pursue a quest or journey through a story-driven setting, overcoming obstacles along the way.","name:en":"Adventure","type":"token"},"ageOfReason":{"description":"Set during the 17th and 18th century Enlightenment, including the intellectual, political, and military events of that era.","name:en":"Age of Reason","type":"token"},"americanCivilWar":{"description":"Set during the United States Civil War of 1861–1865.","name:en":"American Civil War","type":"token"},"americanIndianWars":{"description":"Set during the conflicts between the United States and Native American peoples from colonial times into the late 19th century.","name:en":"American Indian Wars","type":"token"},"americanRevolutionaryWar":{"description":"Set during the American War of Independence from 1775 to 1783.","name:en":"American Revolutionary War","type":"token"},"americanWest":{"description":"Set in the American frontier or Old West — cowboys, outlaws, settlers, and the landscape of the westward expansion.","name:en":"American West","type":"token"},"ancient":{"description":"Set in antiquity, covering civilizations and events before the medieval period (roughly pre-500 CE).","name:en":"Ancient","type":"token"},"animals":{"description":"Animals are the central subject, whether as characters, collectibles, or the world the game depicts.","name:en":"Animals","type":"token"},"arabian":{"description":"Set in the historical or mythic Arab world.","name:en":"Arabian","type":"token"},"aviationFlight":{"description":"Themed around aircraft and flight, from early aviation to modern air travel.","name:en":"Aviation / Flight","type":"token"},"bluffing":{"description":"Players gain an edge by misleading opponents about their intentions, holdings, or capabilities.","name:en":"Bluffing","type":"token"},"book":{"description":"Based on or tightly inspired by a specific book.","name:en":"Book","type":"token"},"cardGame":{"description":"Played primarily with cards; the deck is the core component.","name:en":"Card Game","type":"token"},"childrensGame":{"description":"Designed specifically for young children, with simple rules and age-appropriate content.","name:en":"Children's Game","type":"token"},"cityBuilding":{"description":"Players construct and grow settlements or cities over the course of play.","name:en":"City Building","type":"token"},"civilWar":{"description":"Set during a civil war (other than the American Civil War, which has its own category).","name:en":"Civil War","type":"token"},"civilization":{"description":"Players guide the development of a civilization across long sweeps of time, typically spanning multiple eras.","name:en":"Civilization","type":"token"},"collectibleComponents":{"description":"Components are sold in randomized packs or otherwise collectible, so players build personal libraries outside of any single game.","name:en":"Collectible Components","type":"token"},"comicBookStrip":{"description":"Based on a comic book, graphic novel, or comic strip.","name:en":"Comic Book / Strip","type":"token"},"deduction":{"description":"Players reason from clues and partial information to identify hidden facts or culprits.","name:en":"Deduction","type":"token"},"dice":{"description":"Dice are the central component and their results drive the game's decisions.","name:en":"Dice","type":"token"},"economic":{"description":"Themed around economic systems — production, trade, markets, and money management.","name:en":"Economic","type":"token"},"educational":{"description":"Designed primarily to teach a subject while being played.","name:en":"Educational","type":"token"},"electronic":{"description":"Uses electronic components, a dedicated device, or a companion app as part of play.","name:en":"Electronic","type":"token"},"environmental":{"description":"Themed around ecosystems, conservation, climate, or humanity's relationship with the natural environment.","name:en":"Environmental","type":"token"},"exploration":{"description":"Discovering unknown territory, tiles, or content is a central activity.","name:en":"Exploration","type":"token"},"fantasy":{"description":"Set in a world with magic, mythical creatures, and imaginative non-real elements.","name:en":"Fantasy","type":"token"},"farming":{"description":"Themed around growing crops, raising livestock, and running a farm.","name:en":"Farming","type":"token"},"fighting":{"description":"Direct combat between characters or units is the central activity.","name:en":"Fighting","type":"token"},"gameSystem":{"description":"A ruleset and component base that supports many different games, scenarios, or campaigns.","name:en":"Game System","type":"token"},"horror":{"description":"Themed around dread, monsters, the supernatural, or other horror tropes.","name:en":"Horror","type":"token"},"humor":{"description":"Comedy is central to the experience, with mechanics or content designed to be funny.","name:en":"Humor","type":"token"},"industryManufacturing":{"description":"Themed around building and running factories, production chains, or other industrial activity.","name:en":"Industry / Manufacturing","type":"token"},"koreanWar":{"description":"Set during the Korean War of 1950–1953.","name:en":"Korean War","type":"token"},"mafia":{"description":"Themed around organized crime families and their rivalries.","name:en":"Mafia","type":"token"},"math":{"description":"Arithmetic or mathematical reasoning is a core mechanic.","name:en":"Math","type":"token"},"matureAdult":{"description":"Contains content intended for adult audiences only.","name:en":"Mature / Adult","type":"token"},"maze":{"description":"Navigating or building a maze is central.","name:en":"Maze","type":"token"},"medical":{"description":"Themed around medicine, hospitals, or epidemiology.","name:en":"Medical","type":"token"},"medieval":{"description":"Set in the medieval period of European history (roughly 500–1500 CE).","name:en":"Medieval","type":"token"},"memory":{"description":"Recall of previously seen information is a central challenge.","name:en":"Memory","type":"token"},"miniatures":{"description":"Uses detailed miniature figures as components, often assembled and painted by the player.","name:en":"Miniatures","type":"token"},"modernWarfare":{"description":"Set in contemporary or near-contemporary military conflicts (roughly post-World War II).","name:en":"Modern Warfare","type":"token"},"moviesTvRadioTheme":{"description":"Based on or inspired by a specific movie, television program, or radio show.","name:en":"Movies / TV / Radio theme","type":"token"},"murderMystery":{"description":"Players investigate a crime — usually a murder — to identify the culprit.","name:en":"Murder / Mystery","type":"token"},"music":{"description":"Themed around music, musicians, or musical performance.","name:en":"Music","type":"token"},"mythology":{"description":"Draws its setting and characters from a real-world mythological tradition.","name:en":"Mythology","type":"token"},"napoleonic":{"description":"Set during the Napoleonic era (roughly 1799–1815).","name:en":"Napoleonic","type":"token"},"nautical":{"description":"Set at sea and themed around ships, sailing, and maritime life.","name:en":"Nautical","type":"token"},"negotiation":{"description":"Themed around bargaining, deal-making, or diplomacy between players.","name:en":"Negotiation","type":"token"},"novelBased":{"description":"Based on or tightly inspired by a specific novel.","name:en":"Novel-based","type":"token"},"number":{"description":"Numbers and numerical relationships are the central material of play.","name:en":"Number","type":"token"},"partyGame":{"description":"Designed for large groups and casual social play rather than deep strategy.","name:en":"Party Game","type":"token"},"pikeAndShot":{"description":"Set during the pike-and-shot era of early-modern European warfare (16th–17th centuries).","name:en":"Pike and Shot","type":"token"},"pirates":{"description":"Themed around piracy — sea-going outlaws, treasure, and naval plunder.","name:en":"Pirates","type":"token"},"political":{"description":"Themed around politics, governance, elections, or policy-making.","name:en":"Political","type":"token"},"postNapoleonic":{"description":"Set between the end of the Napoleonic Wars and the start of World War I.","name:en":"Post-Napoleonic","type":"token"},"prehistoric":{"description":"Set before recorded history — cavemen, early humans, or the deeper past.","name:en":"Prehistoric","type":"token"},"printAndPlay":{"description":"Distributed as files that players print and assemble themselves.","name:en":"Print & Play","type":"token"},"puzzle":{"description":"Solving a puzzle is the core activity.","name:en":"Puzzle","type":"token"},"racing":{"description":"Competitors race to a finish line or to be first to reach a goal.","name:en":"Racing","type":"token"},"realTime":{"description":"Play happens continuously in real time, with real-world seconds as a central constraint.","name:en":"Real-time","type":"token"},"religious":{"description":"Themed around a real-world religion, religious history, or religious practice.","name:en":"Religious","type":"token"},"renaissance":{"description":"Set during the Renaissance period of European history (roughly 14th–17th centuries).","name:en":"Renaissance","type":"token"},"scienceFiction":{"description":"Set in a science-fiction world — future tech, alien life, or speculative science.","name:en":"Science Fiction","type":"token"},"spaceExploration":{"description":"Themed around exploring outer space, visiting planets, or charting the unknown reaches of the cosmos.","name:en":"Space Exploration","type":"token"},"spiesSecretAgents":{"description":"Themed around espionage, secret agents, and covert operations.","name:en":"Spies / Secret Agents","type":"token"},"sports":{"description":"Themed around a real-world sport.","name:en":"Sports","type":"token"},"territoryBuilding":{"description":"Players claim, build out, and develop territories as a central activity.","name:en":"Territory Building","type":"token"},"trains":{"description":"Themed around trains and railroads.","name:en":"Trains","type":"token"},"transportation":{"description":"Themed around moving goods or people between places.","name:en":"Transportation","type":"token"},"travel":{"description":"Themed around travelling to real or imagined destinations.","name:en":"Travel","type":"token"},"trivia":{"description":"Answering trivia questions is the core activity.","name:en":"Trivia","type":"token"},"videoGameTheme":{"description":"Based on or inspired by a specific video game.","name:en":"Video Game Theme","type":"token"},"vietnamWar":{"description":"Set during the Vietnam War.","name:en":"Vietnam War","type":"token"},"wargame":{"description":"Simulates military conflict with detailed rules for units, terrain, and combat resolution.","name:en":"Wargame","type":"token"},"wordGame":{"description":"Building, spelling, or playing with words is the core activity.","name:en":"Word Game","type":"token"},"worldWarI":{"description":"Set during the First World War.","name:en":"World War I","type":"token"},"worldWarII":{"description":"Set during the Second World War.","name:en":"World War II","type":"token"},"zombies":{"description":"Themed around zombies and the undead.","name:en":"Zombies","type":"token"}},"id":"games.atplay.taxonomy.category","lexicon":1}