games.atplay.game.release

atplay.games

Documentation

A release of a playable game, and its logic

main record

A release of a playable game, and its logic

Record Key tid Timestamp-based ID

Properties

assets array of ref #assets Optional

No description available.

attributes ref #attributes Required

No description available.

createdAt string datetime Optional

When this version of this game was released

description string Optional

A description of this game, and why people might choose to play it

maxLength: 3000 bytesmaxGraphemes: 300 graphemesminGraphemes: 1 graphemes
gamelogic blob Required

Javascript IIFE module containing game logic conforming to the AtPlay standard

id string record-key Required

An ID for this game which will be used to refer to it in technical contexts. Must be the same as the ID of the release in 'replaces' if present, there can be one latestRelease record per ID

name string Required

The name of the game being played. Must match what the blob returns

maxLength: 640 bytesmaxGraphemes: 64 graphemesminGraphemes: 1 graphemes
parameters ref #parameters Optional

No description available.

replaces ref #replaces Optional

No description available.

version string Required

The game logic's version number in the format 'X.Y' or 'X.Y-alpha'. An increment in X means gameplay is intentionally (likely incompatibly) different, an increment in Y means a compatible fix (players could and may wish to upgrade mid-game). The presence of a hyphen + alpha string means unstable game logic, which may or may not be compatible with the subsequently released game logic vX.Y.

maxLength: 32 bytes
View raw schema
{
  "key": "tid",
  "type": "record",
  "record": {
    "type": "object",
    "required": [
      "name",
      "id",
      "version",
      "gamelogic",
      "attributes"
    ],
    "properties": {
      "id": {
        "type": "string",
        "format": "record-key",
        "description": "An ID for this game which will be used to refer to it in technical contexts. Must be the same as the ID of the release in 'replaces' if present, there can be one latestRelease record per ID"
      },
      "name": {
        "type": "string",
        "maxLength": 640,
        "description": "The name of the game being played. Must match what the blob returns",
        "maxGraphemes": 64,
        "minGraphemes": 1
      },
      "assets": {
        "type": "array",
        "items": {
          "ref": "#assets",
          "type": "ref"
        }
      },
      "version": {
        "type": "string",
        "maxLength": 32,
        "minLemgth": 3,
        "description": "The game logic's version number in the format 'X.Y' or 'X.Y-alpha'. An increment in X means gameplay is intentionally (likely incompatibly) different, an increment in Y means a compatible fix (players could and may wish to upgrade mid-game). The presence of a hyphen + alpha string means unstable game logic, which may or may not be compatible with the subsequently released game logic vX.Y."
      },
      "replaces": {
        "ref": "#replaces",
        "type": "ref"
      },
      "createdAt": {
        "type": "string",
        "format": "datetime",
        "description": "When this version of this game was released"
      },
      "gamelogic": {
        "type": "blob",
        "accept": [
          "application/javascript"
        ],
        "description": "Javascript IIFE module containing game logic conforming to the AtPlay standard"
      },
      "attributes": {
        "ref": "#attributes",
        "type": "ref"
      },
      "parameters": {
        "ref": "#parameters",
        "type": "ref"
      },
      "description": {
        "type": "string",
        "maxLength": 3000,
        "description": "A description of this game, and why people might choose to play it",
        "maxGraphemes": 300,
        "minGraphemes": 1
      }
    }
  },
  "description": "A release of a playable game, and its logic"
}
assets object

No description available.

Properties

files array of ref#file Required

No description available.

minLength: 1 items
intent string Required

The intended purpose of these assets.

maxLength: 128 bytesminLength: 1 bytes
Known values: games.atplay.game.release#webDisplay
View raw schema
{
  "type": "object",
  "required": [
    "intent",
    "files"
  ],
  "properties": {
    "files": {
      "type": "array",
      "items": {
        "ref": "#file",
        "type": "ref"
      },
      "minLength": 1
    },
    "intent": {
      "type": "string",
      "maxLength": 128,
      "minLength": 1,
      "description": "The intended purpose of these assets.",
      "knownValues": [
        "games.atplay.game.release#webDisplay"
      ]
    }
  }
}
attributes object

Static metadata about the game itself, surfaced to potential players when they're deciding whether to play it. Distinct from `parameters`, which configures gameplay.

Properties

complexity integer Required

Rules and decision-space complexity, equivalent to BoardGameGeek's complexity weighting. 1 = trivial to learn and play, 5 = heavy ruleset with deep strategy.

minimum: 1maximum: 5
players array of integer Required

Supported player counts. One element means an exact count (e.g. [2] = exactly two players); two elements mean an inclusive range (e.g. [2, 4] = two to four players); three elements mean a range with the middle number being the recommended number (e.g. [2, 3, 5] = two to five players, plays best with three).

maxLength: 3 itemsminLength: 1 items
skill integer Required

How much of the outcome is determined by player skill rather than chance. 0 = pure luck (e.g. snakes and ladders), 10 = pure skill (e.g. chess, with no random elements).

minimum: 0maximum: 10
tags array of string Required

Tags describing the game's style, theme, and mechanics.

View raw schema
{
  "type": "object",
  "required": [
    "players",
    "complexity",
    "skill",
    "tags"
  ],
  "properties": {
    "tags": {
      "type": "array",
      "items": {
        "type": "string",
        "maxLength": 128,
        "minLength": 1,
        "knownValues": [
          "games.atplay.taxonomy.mechanic#acting",
          "games.atplay.taxonomy.mechanic#actionEvent",
          "games.atplay.taxonomy.mechanic#actionDrafting",
          "games.atplay.taxonomy.mechanic#actionPoints",
          "games.atplay.taxonomy.mechanic#actionQueue",
          "games.atplay.taxonomy.mechanic#actionRetrieval",
          "games.atplay.taxonomy.mechanic#actionTimer",
          "games.atplay.taxonomy.mechanic#advantageToken",
          "games.atplay.taxonomy.mechanic#alliances",
          "games.atplay.taxonomy.mechanic#areaMajorityInfluence",
          "games.atplay.taxonomy.mechanic#areaMovement",
          "games.atplay.taxonomy.mechanic#areaImpulse",
          "games.atplay.taxonomy.mechanic#auctionBidding",
          "games.atplay.taxonomy.mechanic#auctionCompensation",
          "games.atplay.taxonomy.mechanic#auctionDexterity",
          "games.atplay.taxonomy.mechanic#auctionDutch",
          "games.atplay.taxonomy.mechanic#auctionDutchPriority",
          "games.atplay.taxonomy.mechanic#auctionEnglish",
          "games.atplay.taxonomy.mechanic#auctionFixedPlacement",
          "games.atplay.taxonomy.mechanic#auctionMultipleLot",
          "games.atplay.taxonomy.mechanic#auctionOnceAround",
          "games.atplay.taxonomy.mechanic#auctionSealedBid",
          "games.atplay.taxonomy.mechanic#auctionTurnOrderUntilPass",
          "games.atplay.taxonomy.mechanic#automaticResourceGrowth",
          "games.atplay.taxonomy.mechanic#bettingAndBluffing",
          "games.atplay.taxonomy.mechanic#bias",
          "games.atplay.taxonomy.mechanic#bidsAsWagers",
          "games.atplay.taxonomy.mechanic#bingo",
          "games.atplay.taxonomy.mechanic#bribery",
          "games.atplay.taxonomy.mechanic#campaignBattleCardDriven",
          "games.atplay.taxonomy.mechanic#cardPlayConflictResolution",
          "games.atplay.taxonomy.mechanic#catchTheLeader",
          "games.atplay.taxonomy.mechanic#chaining",
          "games.atplay.taxonomy.mechanic#chitPullSystem",
          "games.atplay.taxonomy.mechanic#closedDrafting",
          "games.atplay.taxonomy.mechanic#closedEconomyAuction",
          "games.atplay.taxonomy.mechanic#commandCards",
          "games.atplay.taxonomy.mechanic#commoditySpeculation",
          "games.atplay.taxonomy.mechanic#communicationLimits",
          "games.atplay.taxonomy.mechanic#connections",
          "games.atplay.taxonomy.mechanic#constrainedBidding",
          "games.atplay.taxonomy.mechanic#contracts",
          "games.atplay.taxonomy.mechanic#cooperativeGame",
          "games.atplay.taxonomy.mechanic#crayonRailSystem",
          "games.atplay.taxonomy.mechanic#criticalHitsAndFailures",
          "games.atplay.taxonomy.mechanic#cubeTower",
          "games.atplay.taxonomy.mechanic#deckConstruction",
          "games.atplay.taxonomy.mechanic#deckBagAndPoolBuilding",
          "games.atplay.taxonomy.mechanic#deduction",
          "games.atplay.taxonomy.mechanic#delayedPurchase",
          "games.atplay.taxonomy.mechanic#diceRolling",
          "games.atplay.taxonomy.mechanic#dieIconResolution",
          "games.atplay.taxonomy.mechanic#differentDiceMovement",
          "games.atplay.taxonomy.mechanic#drawing",
          "games.atplay.taxonomy.mechanic#elapsedRealTimeEnding",
          "games.atplay.taxonomy.mechanic#enclosure",
          "games.atplay.taxonomy.mechanic#endGameBonuses",
          "games.atplay.taxonomy.mechanic#events",
          "games.atplay.taxonomy.mechanic#finaleEnding",
          "games.atplay.taxonomy.mechanic#flicking",
          "games.atplay.taxonomy.mechanic#follow",
          "games.atplay.taxonomy.mechanic#forceCommitment",
          "games.atplay.taxonomy.mechanic#gridCoverage",
          "games.atplay.taxonomy.mechanic#gridMovement",
          "games.atplay.taxonomy.mechanic#handManagement",
          "games.atplay.taxonomy.mechanic#hexagonGrid",
          "games.atplay.taxonomy.mechanic#hiddenMovement",
          "games.atplay.taxonomy.mechanic#hiddenRoles",
          "games.atplay.taxonomy.mechanic#hiddenVictoryPoints",
          "games.atplay.taxonomy.mechanic#highestLowestScoring",
          "games.atplay.taxonomy.mechanic#hotPotato",
          "games.atplay.taxonomy.mechanic#iCutYouChoose",
          "games.atplay.taxonomy.mechanic#impulseMovement",
          "games.atplay.taxonomy.mechanic#income",
          "games.atplay.taxonomy.mechanic#increaseValueOfUnchosenResources",
          "games.atplay.taxonomy.mechanic#induction",
          "games.atplay.taxonomy.mechanic#interrupts",
          "games.atplay.taxonomy.mechanic#investment",
          "games.atplay.taxonomy.mechanic#killSteal",
          "games.atplay.taxonomy.mechanic#kingOfTheHill",
          "games.atplay.taxonomy.mechanic#ladderClimbing",
          "games.atplay.taxonomy.mechanic#layering",
          "games.atplay.taxonomy.mechanic#legacyGame",
          "games.atplay.taxonomy.mechanic#lineDrawing",
          "games.atplay.taxonomy.mechanic#lineOfSight",
          "games.atplay.taxonomy.mechanic#loans",
          "games.atplay.taxonomy.mechanic#loseATurn",
          "games.atplay.taxonomy.mechanic#mancala",
          "games.atplay.taxonomy.mechanic#mapAddition",
          "games.atplay.taxonomy.mechanic#mapDeformation",
          "games.atplay.taxonomy.mechanic#mapReduction",
          "games.atplay.taxonomy.mechanic#market",
          "games.atplay.taxonomy.mechanic#matching",
          "games.atplay.taxonomy.mechanic#measurementMovement",
          "games.atplay.taxonomy.mechanic#meldingAndSplaying",
          "games.atplay.taxonomy.mechanic#memory",
          "games.atplay.taxonomy.mechanic#minimapResolution",
          "games.atplay.taxonomy.mechanic#modularBoard",
          "games.atplay.taxonomy.mechanic#moveThroughDeck",
          "games.atplay.taxonomy.mechanic#movementPoints",
          "games.atplay.taxonomy.mechanic#movementTemplate",
          "games.atplay.taxonomy.mechanic#movingMultipleUnits",
          "games.atplay.taxonomy.mechanic#multiUseCards",
          "games.atplay.taxonomy.mechanic#multipleMaps",
          "games.atplay.taxonomy.mechanic#narrativeChoiceParagraph",
          "games.atplay.taxonomy.mechanic#negotiation",
          "games.atplay.taxonomy.mechanic#neighborScope",
          "games.atplay.taxonomy.mechanic#networkAndRouteBuilding",
          "games.atplay.taxonomy.mechanic#oncePerGameAbilities",
          "games.atplay.taxonomy.mechanic#openDrafting",
          "games.atplay.taxonomy.mechanic#orderCounters",
          "games.atplay.taxonomy.mechanic#ordering",
          "games.atplay.taxonomy.mechanic#ownership",
          "games.atplay.taxonomy.mechanic#paperAndPencil",
          "games.atplay.taxonomy.mechanic#passedActionToken",
          "games.atplay.taxonomy.mechanic#patternBuilding",
          "games.atplay.taxonomy.mechanic#patternMovement",
          "games.atplay.taxonomy.mechanic#patternRecognition",
          "games.atplay.taxonomy.mechanic#physicalRemoval",
          "games.atplay.taxonomy.mechanic#pickUpAndDeliver",
          "games.atplay.taxonomy.mechanic#piecesAsMap",
          "games.atplay.taxonomy.mechanic#playerElimination",
          "games.atplay.taxonomy.mechanic#playerJudge",
          "games.atplay.taxonomy.mechanic#pointToPointMovement",
          "games.atplay.taxonomy.mechanic#predictiveBid",
          "games.atplay.taxonomy.mechanic#prisonersDilemma",
          "games.atplay.taxonomy.mechanic#programmedMovement",
          "games.atplay.taxonomy.mechanic#pushYourLuck",
          "games.atplay.taxonomy.mechanic#questionsAndAnswers",
          "games.atplay.taxonomy.mechanic#race",
          "games.atplay.taxonomy.mechanic#randomProduction",
          "games.atplay.taxonomy.mechanic#ratioCombatResultsTable",
          "games.atplay.taxonomy.mechanic#reRollingAndLocking",
          "games.atplay.taxonomy.mechanic#realTime",
          "games.atplay.taxonomy.mechanic#relativeMovement",
          "games.atplay.taxonomy.mechanic#resourceQueue",
          "games.atplay.taxonomy.mechanic#resourceToMove",
          "games.atplay.taxonomy.mechanic#rockPaperScissors",
          "games.atplay.taxonomy.mechanic#rolePlaying",
          "games.atplay.taxonomy.mechanic#rolesWithAsymmetricInformation",
          "games.atplay.taxonomy.mechanic#rollSpinAndMove",
          "games.atplay.taxonomy.mechanic#rondel",
          "games.atplay.taxonomy.mechanic#scenarioMissionCampaignGame",
          "games.atplay.taxonomy.mechanic#scoreAndResetGame",
          "games.atplay.taxonomy.mechanic#secretUnitDeployment",
          "games.atplay.taxonomy.mechanic#selectionOrderBid",
          "games.atplay.taxonomy.mechanic#semiCooperativeGame",
          "games.atplay.taxonomy.mechanic#setCollection",
          "games.atplay.taxonomy.mechanic#simulation",
          "games.atplay.taxonomy.mechanic#simultaneousActionSelection",
          "games.atplay.taxonomy.mechanic#singing",
          "games.atplay.taxonomy.mechanic#singleLoserGame",
          "games.atplay.taxonomy.mechanic#slidePush",
          "games.atplay.taxonomy.mechanic#soloSolitaireGame",
          "games.atplay.taxonomy.mechanic#speedMatching",
          "games.atplay.taxonomy.mechanic#spelling",
          "games.atplay.taxonomy.mechanic#squareGrid",
          "games.atplay.taxonomy.mechanic#stackingAndBalancing",
          "games.atplay.taxonomy.mechanic#statCheckResolution",
          "games.atplay.taxonomy.mechanic#staticCapture",
          "games.atplay.taxonomy.mechanic#stockHolding",
          "games.atplay.taxonomy.mechanic#storytelling",
          "games.atplay.taxonomy.mechanic#suddenDeathEnding",
          "games.atplay.taxonomy.mechanic#tags",
          "games.atplay.taxonomy.mechanic#takeThat",
          "games.atplay.taxonomy.mechanic#targetedClues",
          "games.atplay.taxonomy.mechanic#teamBasedGame",
          "games.atplay.taxonomy.mechanic#techTreesTechTracks",
          "games.atplay.taxonomy.mechanic#threeDimensionalMovement",
          "games.atplay.taxonomy.mechanic#tilePlacement",
          "games.atplay.taxonomy.mechanic#trackMovement",
          "games.atplay.taxonomy.mechanic#trading",
          "games.atplay.taxonomy.mechanic#traitorGame",
          "games.atplay.taxonomy.mechanic#trickTaking",
          "games.atplay.taxonomy.mechanic#tugOfWar",
          "games.atplay.taxonomy.mechanic#turnOrderAuction",
          "games.atplay.taxonomy.mechanic#turnOrderClaimAction",
          "games.atplay.taxonomy.mechanic#turnOrderPassOrder",
          "games.atplay.taxonomy.mechanic#turnOrderProgressive",
          "games.atplay.taxonomy.mechanic#turnOrderRandom",
          "games.atplay.taxonomy.mechanic#turnOrderRoleOrder",
          "games.atplay.taxonomy.mechanic#turnOrderStatBased",
          "games.atplay.taxonomy.mechanic#turnOrderTimeTrack",
          "games.atplay.taxonomy.mechanic#variablePhaseOrder",
          "games.atplay.taxonomy.mechanic#variablePlayerPowers",
          "games.atplay.taxonomy.mechanic#variableSetUp",
          "games.atplay.taxonomy.mechanic#victoryPointsAsAResource",
          "games.atplay.taxonomy.mechanic#voting",
          "games.atplay.taxonomy.mechanic#workerPlacement",
          "games.atplay.taxonomy.mechanic#workerPlacementWithDiceWorkers",
          "games.atplay.taxonomy.mechanic#workerPlacementDifferentWorkerTypes",
          "games.atplay.taxonomy.mechanic#zoneOfControl",
          "games.atplay.taxonomy.category#abstractStrategy",
          "games.atplay.taxonomy.category#actionDexterity",
          "games.atplay.taxonomy.category#adventure",
          "games.atplay.taxonomy.category#ageOfReason",
          "games.atplay.taxonomy.category#americanCivilWar",
          "games.atplay.taxonomy.category#americanIndianWars",
          "games.atplay.taxonomy.category#americanRevolutionaryWar",
          "games.atplay.taxonomy.category#americanWest",
          "games.atplay.taxonomy.category#ancient",
          "games.atplay.taxonomy.category#animals",
          "games.atplay.taxonomy.category#arabian",
          "games.atplay.taxonomy.category#aviationFlight",
          "games.atplay.taxonomy.category#bluffing",
          "games.atplay.taxonomy.category#book",
          "games.atplay.taxonomy.category#cardGame",
          "games.atplay.taxonomy.category#childrensGame",
          "games.atplay.taxonomy.category#cityBuilding",
          "games.atplay.taxonomy.category#civilWar",
          "games.atplay.taxonomy.category#civilization",
          "games.atplay.taxonomy.category#collectibleComponents",
          "games.atplay.taxonomy.category#comicBookStrip",
          "games.atplay.taxonomy.category#deduction",
          "games.atplay.taxonomy.category#dice",
          "games.atplay.taxonomy.category#economic",
          "games.atplay.taxonomy.category#educational",
          "games.atplay.taxonomy.category#electronic",
          "games.atplay.taxonomy.category#environmental",
          "games.atplay.taxonomy.category#exploration",
          "games.atplay.taxonomy.category#fantasy",
          "games.atplay.taxonomy.category#farming",
          "games.atplay.taxonomy.category#fighting",
          "games.atplay.taxonomy.category#gameSystem",
          "games.atplay.taxonomy.category#horror",
          "games.atplay.taxonomy.category#humor",
          "games.atplay.taxonomy.category#industryManufacturing",
          "games.atplay.taxonomy.category#koreanWar",
          "games.atplay.taxonomy.category#mafia",
          "games.atplay.taxonomy.category#math",
          "games.atplay.taxonomy.category#matureAdult",
          "games.atplay.taxonomy.category#maze",
          "games.atplay.taxonomy.category#medical",
          "games.atplay.taxonomy.category#medieval",
          "games.atplay.taxonomy.category#memory",
          "games.atplay.taxonomy.category#miniatures",
          "games.atplay.taxonomy.category#modernWarfare",
          "games.atplay.taxonomy.category#moviesTvRadioTheme",
          "games.atplay.taxonomy.category#murderMystery",
          "games.atplay.taxonomy.category#music",
          "games.atplay.taxonomy.category#mythology",
          "games.atplay.taxonomy.category#napoleonic",
          "games.atplay.taxonomy.category#nautical",
          "games.atplay.taxonomy.category#negotiation",
          "games.atplay.taxonomy.category#novelBased",
          "games.atplay.taxonomy.category#number",
          "games.atplay.taxonomy.category#partyGame",
          "games.atplay.taxonomy.category#pikeAndShot",
          "games.atplay.taxonomy.category#pirates",
          "games.atplay.taxonomy.category#political",
          "games.atplay.taxonomy.category#postNapoleonic",
          "games.atplay.taxonomy.category#prehistoric",
          "games.atplay.taxonomy.category#printAndPlay",
          "games.atplay.taxonomy.category#puzzle",
          "games.atplay.taxonomy.category#racing",
          "games.atplay.taxonomy.category#realTime",
          "games.atplay.taxonomy.category#religious",
          "games.atplay.taxonomy.category#renaissance",
          "games.atplay.taxonomy.category#scienceFiction",
          "games.atplay.taxonomy.category#spaceExploration",
          "games.atplay.taxonomy.category#spiesSecretAgents",
          "games.atplay.taxonomy.category#sports",
          "games.atplay.taxonomy.category#territoryBuilding",
          "games.atplay.taxonomy.category#trains",
          "games.atplay.taxonomy.category#transportation",
          "games.atplay.taxonomy.category#travel",
          "games.atplay.taxonomy.category#trivia",
          "games.atplay.taxonomy.category#videoGameTheme",
          "games.atplay.taxonomy.category#vietnamWar",
          "games.atplay.taxonomy.category#wargame",
          "games.atplay.taxonomy.category#wordGame",
          "games.atplay.taxonomy.category#worldWarI",
          "games.atplay.taxonomy.category#worldWarII",
          "games.atplay.taxonomy.category#zombies"
        ]
      },
      "description": "Tags describing the game's style, theme, and mechanics."
    },
    "skill": {
      "type": "integer",
      "maximum": 10,
      "minimum": 0,
      "description": "How much of the outcome is determined by player skill rather than chance. 0 = pure luck (e.g. snakes and ladders), 10 = pure skill (e.g. chess, with no random elements)."
    },
    "players": {
      "type": "array",
      "items": {
        "type": "integer",
        "minimum": 1
      },
      "maxLength": 3,
      "minLength": 1,
      "description": "Supported player counts. One element means an exact count (e.g. [2] = exactly two players); two elements mean an inclusive range (e.g. [2, 4] = two to four players); three elements mean a range with the middle number being the recommended number (e.g. [2, 3, 5] = two to five players, plays best with three)."
    },
    "complexity": {
      "type": "integer",
      "maximum": 5,
      "minimum": 1,
      "description": "Rules and decision-space complexity, equivalent to BoardGameGeek's complexity weighting. 1 = trivial to learn and play, 5 = heavy ruleset with deep strategy."
    }
  },
  "description": "Static metadata about the game itself, surfaced to potential players when they're deciding whether to play it. Distinct from `parameters`, which configures gameplay."
}
file object

No description available.

Properties

contents blob Optional

No description available.

maxSize: 2.1 MB
path string Optional

The path this file should be accessible at

maxLength: 256 bytesminLength: 1 bytes
View raw schema
{
  "type": "object",
  "properties": {
    "path": {
      "type": "string",
      "maxLength": 256,
      "minLength": 1,
      "description": "The path this file should be accessible at"
    },
    "contents": {
      "type": "blob",
      "maxSize": 2097152
    }
  }
}
parameters object

The configurable parameters for this game. Their defaults when in a game.release, or their values for a given game elsewhere.

This object has no properties defined.

View raw schema
{
  "type": "object",
  "properties": {},
  "description": "The configurable parameters for this game. Their defaults when in a game.release, or their values for a given game elsewhere."
}
replaces object

A statement that this game logic is intended to replace this previous version for new games

Properties

changeNotes string Required

A description of what changed between the referenced previous version, and this one. Supports markdown.

maxLength: 10000 bytesmaxGraphemes: 1000 graphemes
View raw schema
{
  "type": "object",
  "required": [
    "previous",
    "changeNotes"
  ],
  "properties": {
    "previous": {
      "ref": "com.atproto.repo.strongRef",
      "type": "ref"
    },
    "changeNotes": {
      "type": "string",
      "maxLength": 10000,
      "description": "A description of what changed between the referenced previous version, and this one. Supports markdown.",
      "maxGraphemes": 1000
    }
  },
  "description": "A statement that this game logic is intended to replace this previous version for new games"
}
webDisplay token

These assets are intended to display this game on the web.

Referencegames.atplay.game.release#webDisplay

Tokens have no data representation. Use the reference string as a value.

View raw schema
{
  "type": "token",
  "description": "These assets are intended to display this game on the web."
}

Lexicon Garden

@