{
"id": "actor.rpg.master",
"defs": {
"main": {
"key": "tid",
"type": "record",
"record": {
"type": "object",
"required": [
"player",
"system",
"createdAt"
],
"properties": {
"stats": {
"type": "unknown",
"description": "Snapshot of the player's stats for this system. Omitted when snapshotScope is 'none'."
},
"player": {
"type": "string",
"format": "did",
"description": "DID of the player this record validates"
},
"system": {
"type": "string",
"maxLength": 50,
"description": "The stat system being validated (e.g. 'dnd', 'reverie', 'rmmz')"
},
"campaign": {
"type": "string",
"maxLength": 100,
"description": "Name of the campaign this validation relates to"
},
"createdAt": {
"type": "string",
"format": "datetime"
},
"spriteCid": {
"type": "string",
"description": "CID of the approved sprite blob (optional)"
},
"updatedAt": {
"type": "string",
"format": "datetime"
},
"snapshotScope": {
"type": "string",
"default": "full",
"description": "What portions of stats are validated. 'none' = inherent trust (always valid), 'custom' = selected fields only, 'full' = all fields must match",
"knownValues": [
"none",
"custom",
"full"
]
}
}
},
"description": "A master record validating one player's stats for one system. Multiple GMs can validate the same player."
}
},
"$type": "com.atproto.lexicon.schema",
"lexicon": 1,
"revision": 3,
"description": "A game master's validation of a player's RPG data for a specific system. One record per player per system per GM."
}