{
"id": "at.turtleme.game.sell",
"defs": {
"main": {
"type": "procedure",
"input": {
"schema": {
"type": "object",
"required": [
"item",
"quantity"
],
"properties": {
"item": {
"type": "string",
"maxLength": 64,
"description": "Which of the shop's lines. This counter takes fishing gear and fish, and nothing else."
},
"quantity": {
"type": "integer",
"maximum": 1000,
"minimum": 1,
"description": "How many were offered. What is actually sold comes back in the outcome."
}
}
},
"encoding": "application/json"
},
"output": {
"schema": {
"ref": "at.turtleme.game.defs#state",
"type": "ref"
},
"encoding": "application/json"
},
"description": "Sell to the shop. What it pays falls as its shelf fills, and never goes under a tenth of what the item is worth. Selling more than is held sells what is held. Requires an atproto service auth token addressed to did:web:turtleme.at#turtle_game and naming this method, so a token issued for one call cannot be spent on another."
}
},
"$type": "com.atproto.lexicon.schema",
"lexicon": 1
}