Frames a client sends up the games.cavu.tier-madness.subscribeGame socket. Intents only: the server validates each, records it in the player's own PDS (secret move + public commitment), and only then applies it.
Properties
No description available.
View raw schema
{
"description": "Frames a client sends up the games.cavu.tier-madness.subscribeGame socket. Intents only: the server validates each, records it in the player's own PDS (secret move + public commitment), and only then applies it.",
"properties": {
"frame": {
"refs": [
"#auth",
"#create",
"#join",
"#spectate",
"#leave",
"#start",
"#vote",
"#pickCriteria",
"#place",
"#swap",
"#double",
"#advance",
"#kick",
"#addBot",
"#setRounds",
"#skip",
"#rematch"
],
"type": "union"
}
},
"required": [
"frame"
],
"type": "object"
}
Host only, in the lobby: seat a bot (Jev, TypeSafe's System One model) that plays like anyone else. One per game; remove it with #kick.
This object has no properties defined.
View raw schema
{
"description": "Host only, in the lobby: seat a bot (Jev, TypeSafe's System One model) that plays like anyone else. One per game; remove it with #kick.",
"properties": {},
"type": "object"
}
Host only: move the reveal along (next card, next screen).
This object has no properties defined.
View raw schema
{
"description": "Host only: move the reveal along (next card, next screen).",
"properties": {},
"type": "object"
}
Sign in as a player: an atproto service-auth JWT from the player's PDS (com.atproto.server.getServiceAuth) with aud = the game server's DID and lxm = games.cavu.tier-madness.subscribeGame. Spectators don't sign in.
Properties
No description available.
maxLength: 4096 bytes
View raw schema
{
"description": "Sign in as a player: an atproto service-auth JWT from the player's PDS (com.atproto.server.getServiceAuth) with aud = the game server's DID and lxm = games.cavu.tier-madness.subscribeGame. Spectators don't sign in.",
"properties": {
"token": {
"maxLength": 4096,
"type": "string"
}
},
"required": [
"token"
],
"type": "object"
}
Signed in: host a new game. The server replies with #created (the join code, and the hash the host puts in its lobby record).
Properties
No description available.
maxLength: 3 bytesminLength: 3 bytes
No description available.
minimum: 1maximum: 20
View raw schema
{
"description": "Signed in: host a new game. The server replies with #created (the join code, and the hash the host puts in its lobby record).",
"properties": {
"initials": {
"maxLength": 3,
"minLength": 3,
"type": "string"
},
"totalRounds": {
"maximum": 20,
"minimum": 1,
"type": "integer"
}
},
"required": [
"initials"
],
"type": "object"
}
Double down on one placed card, or none.
Properties
No description available.
maxLength: 300 bytes
View raw schema
{
"description": "Double down on one placed card, or none.",
"properties": {
"item": {
"maxLength": 300,
"type": "string"
}
},
"type": "object"
}
Signed in: join a game's lobby by its 4-character code (Crockford base32; case and separators don't matter). Attempts are rate limited.
Properties
No description available.
maxLength: 9 bytesminLength: 4 bytes
No description available.
maxLength: 3 bytesminLength: 3 bytes
View raw schema
{
"description": "Signed in: join a game's lobby by its 4-character code (Crockford base32; case and separators don't matter). Attempts are rate limited.",
"properties": {
"code": {
"maxLength": 9,
"minLength": 4,
"type": "string"
},
"initials": {
"maxLength": 3,
"minLength": 3,
"type": "string"
}
},
"required": [
"code",
"initials"
],
"type": "object"
}
Host only, in the lobby: remove a player.
Properties
A decentralized identifier (DID).
View raw schema
{
"description": "Host only, in the lobby: remove a player.",
"properties": {
"did": {
"format": "did",
"type": "string"
}
},
"required": [
"did"
],
"type": "object"
}
Leave the lobby (before the game starts).
This object has no properties defined.
View raw schema
{
"description": "Leave the lobby (before the game starts).",
"properties": {},
"type": "object"
}
The round's criteria picker chooses one of the offered criteria. Not secret.
Properties
No description available.
maxLength: 300 bytes
View raw schema
{
"description": "The round's criteria picker chooses one of the offered criteria. Not secret.",
"properties": {
"criteria": {
"maxLength": 300,
"type": "string"
}
},
"required": [
"criteria"
],
"type": "object"
}
Place the card dealt at `index` into a tier. Final once accepted; the next card is dealt.
Properties
No description available.
minimum: 0maximum: 19
No description available.
View raw schema
{
"description": "Place the card dealt at `index` into a tier. Final once accepted; the next card is dealt.",
"properties": {
"index": {
"maximum": 19,
"minimum": 0,
"type": "integer"
},
"tier": {
"ref": "games.cavu.tier-madness.defs#tier",
"type": "ref"
}
},
"required": [
"index",
"tier"
],
"type": "object"
}
Signed in, at game over: start a rematch with the same table, hosted by whoever asks first (with the same number of rounds, and the bot if there was one). If one's already started, join it. The old game's view points everyone at it (#rematch in gameView).
This object has no properties defined.
View raw schema
{
"description": "Signed in, at game over: start a rematch with the same table, hosted by whoever asks first (with the same number of rounds, and the bot if there was one). If one's already started, join it. The old game's view points everyone at it (#rematch in gameView).",
"properties": {},
"type": "object"
}
Host only, in the lobby: how many rounds the game will have.
Properties
No description available.
minimum: 3maximum: 7
View raw schema
{
"description": "Host only, in the lobby: how many rounds the game will have.",
"properties": {
"totalRounds": {
"maximum": 7,
"minimum": 3,
"type": "integer"
}
},
"required": [
"totalRounds"
],
"type": "object"
}
Host only: stop waiting on stalled players now (as if the deadline passed): unvoted players don't vote, an absent picker's criteria is picked for them, unfinished players sit the round out.
This object has no properties defined.
View raw schema
{
"description": "Host only: stop waiting on stalled players now (as if the deadline passed): unvoted players don't vote, an absent picker's criteria is picked for them, unfinished players sit the round out.",
"properties": {},
"type": "object"
}
Watch a game by its code, anonymously: no sign-in, and only what anyone may see. Attempts are rate limited.
Properties
No description available.
maxLength: 9 bytesminLength: 4 bytes
View raw schema
{
"description": "Watch a game by its code, anonymously: no sign-in, and only what anyone may see. Attempts are rate limited.",
"properties": {
"code": {
"maxLength": 9,
"minLength": 4,
"type": "string"
}
},
"required": [
"code"
],
"type": "object"
}
Host only: start the game.
This object has no properties defined.
View raw schema
{
"description": "Host only: start the game.",
"properties": {},
"type": "object"
}
The round's one swap: two placed cards in different tiers, or none.
Properties
No description available.
maxLength: 2 itemsminLength: 0 items
View raw schema
{
"description": "The round's one swap: two placed cards in different tiers, or none.",
"properties": {
"items": {
"items": {
"maxLength": 300,
"type": "string"
},
"maxLength": 2,
"minLength": 0,
"type": "array"
}
},
"required": [
"items"
],
"type": "object"
}
Secret pre-game vote: up to 3 categories from the ballot.
Properties
No description available.
maxLength: 3 itemsminLength: 1 items
View raw schema
{
"description": "Secret pre-game vote: up to 3 categories from the ballot.",
"properties": {
"categories": {
"items": {
"maxLength": 300,
"type": "string"
},
"maxLength": 3,
"minLength": 1,
"type": "array"
}
},
"required": [
"categories"
],
"type": "object"
}