games.cavu.tier-madness.lobby
Announces that a game exists and is taking players. Written by the host, from their own PDS, to their public repo (rkey = game id). Players join by giving the game server the game's 4-character code; the code itself is never published. codeHash is an HMAC of the code under the space host's secret key: unkeyed, all ~1M codes could be hashed in about a second. The server indexes lobbies by codeHash and hashes the code a player gives it.
Details · record, key any
| Kind | record |
|---|---|
| Record key | any |
| Authority | tier-madness.cavu.games |
| Indexed |
Record
record · key anyProperties
HMAC-SHA256 of the normalized code under the space host's secret key (base64url).
maxLength: 128
After this the code no longer admits anyone.
maxLength: 64
The game server hosting the game's spaces; the only party that can check codes.