com.gamethesky.make.game
Schema Diff
+1 -1
Compatibility Analysis
Backward Compatible
No changes detected.
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{
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"$type": "com.atproto.lexicon.schema",
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"defs": {
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"chapter": {
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"properties": {
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"module": {
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"description": "The engine: house (a haunted floor, first person), tanks (a tank maze), vortex (a tube of lanes).",
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"knownValues": [
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"house",
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"tanks",
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"vortex"
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],
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"maxLength": 32,
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"type": "string"
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},
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"preset": {
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"description": "The module's own level to start from: house hall, upstairs or basement; tanks m1 to m18; vortex w1 to w16.",
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"maxLength": 32,
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"type": "string"
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},
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"settings": {
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"description": "The module's knobs as an object of whole numbers by key (for example {\"lives\": 3, \"speed\": 120}). Each module declares its keys and ranges; readers clamp to them, and a missing key takes its default.",
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"type": "unknown"
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},
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"title": {
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"maxGraphemes": 40,
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"maxLength": 160,
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"type": "string"
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},
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"version": {
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"description": "The module's rules this chapter was built on. A reader that doesn't have that version refuses the game rather than playing it differently.",
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"minimum": 1,
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"type": "integer"
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}
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},
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"required": [
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"module",
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"version",
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"title",
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"preset",
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"settings"
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],
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"type": "object"
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},
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"main": {
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"description": "A game somebody made in Make the Sky, published into their own repo: a title, a line about it, its look, and one to eight chapters, each one of Game the Sky's engines (a module) on one of its levels (a preset) with its knobs set. Play is decided by the chapters alone. A run pins the exact version it was played on with a strong ref, so editing a game starts a new board rather than unsettling the old one.",
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+
"description": "A game somebody made in Make the Sky, published into their own repo: a title, a line about it, its look, and one to eight chapters, each one of Game the Sky's engines (a module) on one of its levels (a preset) with its knobs set. Play is decided by the chapters alone. A game is edited in place (the same record, a new version): its board belongs to its way of playing (the chapters' modules, versions, presets and settings), so renaming or restyling it keeps the board, and changing a chapter starts a fresh one. A run pins the version it was played on; a verifier replays it on the game as it stands and takes it only if it replays the same.",
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"key": "tid",
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"record": {
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"properties": {
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"cast": {
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"description": "The maker's own Foe Booth cast, included on purpose (off by default): each photo is a public blob in the maker's repo. Looks only: a verifier ignores it. Absent, players see their own cast or the engines' own monsters.",
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"items": {
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"ref": "#member",
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"type": "ref"
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},
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"maxLength": 7,
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"type": "array"
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},
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"chapters": {
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"description": "Played in order. Clearing one goes on to the next; losing one ends the run.",
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"items": {
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"ref": "#chapter",
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"type": "ref"
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},
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"maxLength": 8,
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"minLength": 1,
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"type": "array"
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},
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"createdAt": {
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"format": "datetime",
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"type": "string"
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},
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"description": {
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"maxGraphemes": 200,
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"maxLength": 800,
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"type": "string"
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},
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"theme": {
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"ref": "#theme",
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"type": "ref"
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},
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"title": {
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"maxGraphemes": 60,
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"maxLength": 240,
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"type": "string"
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}
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},
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"required": [
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"title",
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"theme",
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"chapters",
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"createdAt"
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],
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"type": "object"
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},
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"type": "record"
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},
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"member": {
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"description": "One of the cast: the part they play, the name they're billed under, and their photo.",
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"properties": {
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"image": {
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"accept": [
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"image/png",
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"image/jpeg"
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],
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"description": "A cutout PNG for a body part, a 256×256 JPEG for a face. 192 KB at most.",
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"maxSize": 196608,
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"type": "blob"
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},
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"name": {
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"maxGraphemes": 40,
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"maxLength": 160,
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"type": "string"
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},
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"role": {
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"knownValues": [
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"ghoul",
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"hound",
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"thing",
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"scream",
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"victim",
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"portrait",
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"you"
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],
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"type": "string"
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}
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},
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"required": [
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"role",
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"name",
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"image"
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],
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"type": "object"
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},
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"theme": {
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"properties": {
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"mood": {
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"description": "How the chapters light their worlds.",
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"knownValues": [
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"bright",
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"dusk",
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"cold",
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"neon",
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"space",
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"horror",
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"retro"
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],
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"type": "string"
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},
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"palette": {
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"description": "Five #rrggbb colors: the page, its panels, the accent, danger, and the words.",
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"items": {
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"maxLength": 7,
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"type": "string"
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},
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"maxLength": 5,
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"type": "array"
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},
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"pattern": {
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"knownValues": [
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"none",
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"grid",
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"stripes",
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"dots",
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"checks",
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"waves",
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"stars"
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],
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"type": "string"
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},
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"preset": {
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"description": "The look it started from (haunted, neon, storybook, space, retro, frozen, sunset), or custom.",
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"maxLength": 20,
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"type": "string"
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},
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"type": {
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"description": "The typeface for titles.",
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"knownValues": [
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"anton",
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"creepster",
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"inter"
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],
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"type": "string"
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}
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},
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"required": [
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"palette",
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"pattern",
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"mood",
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"type"
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],
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"type": "object"
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}
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},
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"id": "com.gamethesky.make.game",
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"lexicon": 1
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}