com.gamethesky.hatsoff.run

gamethesky.com

Schema Diff

+32 -2

From

CID
bafyreif5y2ccojf...
Indexed At
2026-10-11 03:49 UTC
View this version

To

CID
bafyreigi25e6ej2...
Indexed At
2026-10-11 06:03 UTC
View this version

Compatibility Analysis

Breaking Changes Detected

1 breaking change, 7 non-breaking changes.

Breaking Changes (1)
  • RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "com.gamethesky.hatsoff.run:body", src: "com.gamethesky.hatsoff.run:body", tgt: "com.gamethesky.hatsoff.run:body.level", kind: "prop", name: Some("level") }
Non-Breaking Changes (7)
  • AddedVertex AddedVertex { vertex_id: "com.gamethesky.hatsoff.run:body.dawn" }
  • AddedVertex AddedVertex { vertex_id: "com.gamethesky.hatsoff.run:body.level" }
  • AddedVertex AddedVertex { vertex_id: "com.gamethesky.hatsoff.run:body.rules" }
  • AddedVertex AddedVertex { vertex_id: "com.gamethesky.hatsoff.run:body.stage" }
  • AddedEdge AddedEdge { src: "com.gamethesky.hatsoff.run:body", tgt: "com.gamethesky.hatsoff.run:body.dawn", kind: "prop", name: Some("dawn") }
  • AddedEdge AddedEdge { src: "com.gamethesky.hatsoff.run:body", tgt: "com.gamethesky.hatsoff.run:body.rules", kind: "prop", name: Some("rules") }
  • AddedEdge AddedEdge { src: "com.gamethesky.hatsoff.run:body", tgt: "com.gamethesky.hatsoff.run:body.stage", kind: "prop", name: Some("stage") }

Migration Guidance

Added Elements

  • AddedVertex { vertex_id: "com.gamethesky.hatsoff.run:body.dawn" }
  • AddedVertex { vertex_id: "com.gamethesky.hatsoff.run:body.level" }
  • AddedVertex { vertex_id: "com.gamethesky.hatsoff.run:body.rules" }
  • AddedVertex { vertex_id: "com.gamethesky.hatsoff.run:body.stage" }

Additional Notes

  • Breaking: RequiredEdgeAdded { vertex_id: "com.gamethesky.hatsoff.run:body", src: "com.gamethesky.hatsoff.run:body", tgt: "com.gamethesky.hatsoff.run:body.level", kind: "prop", name: Some("level") }
  • Non-breaking: AddedEdge { src: "com.gamethesky.hatsoff.run:body", tgt: "com.gamethesky.hatsoff.run:body.dawn", kind: "prop", name: Some("dawn") }
  • Non-breaking: AddedEdge { src: "com.gamethesky.hatsoff.run:body", tgt: "com.gamethesky.hatsoff.run:body.rules", kind: "prop", name: Some("rules") }
  • Non-breaking: AddedEdge { src: "com.gamethesky.hatsoff.run:body", tgt: "com.gamethesky.hatsoff.run:body.stage", kind: "prop", name: Some("stage") }
1 1
{
2 2
  "$type": "com.atproto.lexicon.schema",
3 3
  "defs": {
4 4
    "main": {
5 -
      "description": "One Hats Off run, published by the player into their own repo. The record stores every shot rather than a score: the sim is deterministic, so re-running the fire log against the same seed reproduces the run exactly. Owning the record is the identity proof, and replaying it is the score proof — wave, cured and the rest are advisory and never trusted by a leaderboard.",
5 +
      "description": "One Hats Off run, published by the player into their own repo. The record stores every shot rather than a score: the sim is deterministic, so re-running the fire log against the same seed on the same level reproduces the run exactly. Owning the record is the identity proof, and replaying it is the score proof — wave, cured and the rest are advisory and never trusted by a leaderboard.",
6 6
      "key": "tid",
7 7
      "record": {
8 8
        "properties": {
9 9
          "createdAt": {
10 10
            "format": "datetime",
11 11
            "type": "string"
12 12
          },
13 13
          "cured": {
14 14
            "description": "Advisory: hats removed.",
15 15
            "minimum": 0,
16 16
            "type": "integer"
17 17
          },
18 +
          "dawn": {
19 +
            "description": "Advisory: the night was won — the President's hat came off, or the night's cap was reached.",
20 +
            "type": "boolean"
21 +
          },
18 22
          "fires": {
19 -
            "description": "The whole run as the only input the game takes. Comma-separated `<dtick>.<weapon>.<x>.<z>` entries: dtick is 60 Hz ticks since the previous entry, weapon is 0 mist, 1 pulse, 2 drop, or 3 for giving up (the run ends on that entry; x and z are 0), x and z are the ground point in tenths of a unit (x east, z south, origin at the Washington Monument). Only shots the sim accepted are logged; a verifier applies the same rate, heat and cooldown rules and refuses a log that fires faster than they allow. Example: `120.0.-402.12,5.0.-398.14,30.1.-390.10`.",
23 +
            "description": "The whole run as the only input the game takes. Comma-separated `<dtick>.<weapon>.<x>.<z>` entries: dtick is 60 Hz ticks since the previous entry, weapon is 0 mist, 1 pulse, 2 drop, 3 for giving up (the run ends on that entry; x and z are 0), or 4 for a heading on an airlift level (x and z are then the direction in tenths, 0 and 0 to hover), x and z are otherwise the ground point in tenths of a unit (x east, z south, origin at the Washington Monument). Only shots the sim accepted are logged; a verifier applies the same rate, heat and cooldown rules and refuses a log that fires faster than they allow. Example: `120.0.-402.12,5.0.-398.14,30.1.-390.10`.",
20 24
            "maxLength": 400000,
21 25
            "type": "string"
22 26
          },
23 27
          "holdPeak": {
24 28
            "description": "Advisory: the most people sheltering at once.",
25 29
            "minimum": 0,
26 30
            "type": "integer"
27 31
          },
32 +
          "level": {
33 +
            "description": "The level the run was played on. Ids are append-only.",
34 +
            "knownValues": [
35 +
              "liberty",
36 +
              "goldengate",
37 +
              "alamo",
38 +
              "rushmore",
39 +
              "raid",
40 +
              "airlift",
41 +
              "mall",
42 +
              "whitehouse"
43 +
            ],
44 +
            "maxLength": 32,
45 +
            "type": "string"
46 +
          },
28 47
          "rehatted": {
29 48
            "description": "Advisory: cured people the horde caught again.",
30 49
            "minimum": 0,
31 50
            "type": "integer"
32 51
          },
52 +
          "rules": {
53 +
            "description": "The level's own rules version the run was played under. A verifier must replay under the matching version or refuse the run. Absent means 1.",
54 +
            "minimum": 1,
55 +
            "type": "integer"
56 +
          },
33 57
          "seed": {
34 58
            "description": "Which horde: a date (YYYY-MM-DD, local to the player) for the nightly horde, or any word for a practice one. The sim seeds from the FNV-1a hash of this string.",
35 59
            "maxLength": 64,
36 60
            "type": "string"
37 61
          },
38 62
          "simVersion": {
39 63
            "description": "Which rules produced these shots. A verifier must replay under the matching version or refuse the run.",
40 64
            "minimum": 1,
41 65
            "type": "integer"
42 66
          },
67 +
          "stage": {
68 +
            "description": "Deprecated: an earlier build's stage index. Superseded by level.",
69 +
            "minimum": 1,
70 +
            "type": "integer"
71 +
          },
43 72
          "ticks": {
44 73
            "description": "Advisory: the tick the steps fell.",
45 74
            "minimum": 1,
46 75
            "type": "integer"
47 76
          },
48 77
          "wave": {
49 78
            "description": "Advisory: the wave the steps fell in.",
50 79
            "minimum": 1,
51 80
            "type": "integer"
52 81
          }
53 82
        },
54 83
        "required": [
55 84
          "seed",
85 +
          "level",
56 86
          "simVersion",
57 87
          "fires",
58 88
          "wave",
59 89
          "cured",
60 90
          "createdAt"
61 91
        ],
62 92
        "type": "object"
63 93
      },
64 94
      "type": "record"
65 95
    }
66 96
  },
67 97
  "id": "com.gamethesky.hatsoff.run",
68 98
  "lexicon": 1
69 99
}

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