com.gamethesky.fightthesky.run

gamethesky.com

Schema Diff

+29 -0

From

CID
bafyreiccsglvo77...
Indexed At
2026-10-21 06:54 UTC
View this version

To

CID
bafyreieoqpksgez...
Indexed At
2026-10-22 00:39 UTC
View this version

Compatibility Analysis

Breaking Changes Detected

2 breaking changes, 6 non-breaking changes.

Breaking Changes (2)
  • RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "com.gamethesky.fightthesky.run#worn", src: "com.gamethesky.fightthesky.run#worn", tgt: "com.gamethesky.fightthesky.run#worn.image", kind: "prop", name: Some("image") }
  • RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "com.gamethesky.fightthesky.run#worn", src: "com.gamethesky.fightthesky.run#worn", tgt: "com.gamethesky.fightthesky.run#worn.name", kind: "prop", name: Some("name") }
Non-Breaking Changes (6)
  • AddedVertex AddedVertex { vertex_id: "com.gamethesky.fightthesky.run#worn" }
  • AddedVertex AddedVertex { vertex_id: "com.gamethesky.fightthesky.run#worn.image" }
  • AddedVertex AddedVertex { vertex_id: "com.gamethesky.fightthesky.run#worn.name" }
  • AddedVertex AddedVertex { vertex_id: "com.gamethesky.fightthesky.run:body.worn" }
  • AddedEdge AddedEdge { src: "com.gamethesky.fightthesky.run:body", tgt: "com.gamethesky.fightthesky.run:body.worn", kind: "prop", name: Some("worn") }
  • AddedEdge AddedEdge { src: "com.gamethesky.fightthesky.run:body.worn", tgt: "com.gamethesky.fightthesky.run#worn", kind: "ref", name: None }

Migration Guidance

Added Elements

  • AddedVertex { vertex_id: "com.gamethesky.fightthesky.run#worn" }
  • AddedVertex { vertex_id: "com.gamethesky.fightthesky.run#worn.image" }
  • AddedVertex { vertex_id: "com.gamethesky.fightthesky.run#worn.name" }
  • AddedVertex { vertex_id: "com.gamethesky.fightthesky.run:body.worn" }

Additional Notes

  • Breaking: RequiredEdgeAdded { vertex_id: "com.gamethesky.fightthesky.run#worn", src: "com.gamethesky.fightthesky.run#worn", tgt: "com.gamethesky.fightthesky.run#worn.image", kind: "prop", name: Some("image") }
  • Breaking: RequiredEdgeAdded { vertex_id: "com.gamethesky.fightthesky.run#worn", src: "com.gamethesky.fightthesky.run#worn", tgt: "com.gamethesky.fightthesky.run#worn.name", kind: "prop", name: Some("name") }
  • Non-breaking: AddedEdge { src: "com.gamethesky.fightthesky.run:body", tgt: "com.gamethesky.fightthesky.run:body.worn", kind: "prop", name: Some("worn") }
  • Non-breaking: AddedEdge { src: "com.gamethesky.fightthesky.run:body.worn", tgt: "com.gamethesky.fightthesky.run#worn", kind: "ref", name: None }
1 1
{
2 2
  "$type": "com.atproto.lexicon.schema",
3 3
  "defs": {
4 4
    "build": {
5 5
      "description": "A fighter's build: twelve points at most over four stats of 1–5, and a special. The build changes the sim, so a verifier replays with it and refuses one over budget. Shared by the run record and the fighter record.",
6 6
      "properties": {
7 7
        "guts": {
8 8
          "maximum": 5,
9 9
          "minimum": 1,
10 10
          "type": "integer"
11 11
        },
12 12
        "power": {
13 13
          "maximum": 5,
14 14
          "minimum": 1,
15 15
          "type": "integer"
16 16
        },
17 17
        "reach": {
18 18
          "maximum": 5,
19 19
          "minimum": 1,
20 20
          "type": "integer"
21 21
        },
22 22
        "special": {
23 23
          "knownValues": [
24 24
            "post",
25 25
            "ratio",
26 26
            "rush"
27 27
          ],
28 28
          "maxLength": 16,
29 29
          "type": "string"
30 30
        },
31 31
        "speed": {
32 32
          "maximum": 5,
33 33
          "minimum": 1,
34 34
          "type": "integer"
35 35
        }
36 36
      },
37 37
      "required": [
38 38
        "power",
39 39
        "speed",
40 40
        "reach",
41 41
        "guts",
42 42
        "special"
43 43
      ],
44 44
      "type": "object"
45 45
    },
46 46
    "face": {
47 47
      "description": "One of the player's own faces, as it fought in a run: which ladder slot, the name under it, and the picture.",
48 48
      "properties": {
49 49
        "image": {
50 50
          "accept": [
51 51
            "image/jpeg"
52 52
          ],
53 53
          "description": "The face: a 256×256 JPEG, 64 KB at most, cropped to the middle of the photo. Readers refuse a bigger one.",
54 54
          "maxSize": 65536,
55 55
          "type": "blob"
56 56
        },
57 57
        "name": {
58 58
          "description": "The name under the face, 40 characters at most.",
59 59
          "maxGraphemes": 40,
60 60
          "maxLength": 160,
61 61
          "type": "string"
62 62
        },
63 63
        "slot": {
64 64
          "description": "The ladder slot the face fought in, 0 the Lurker to 9 the Discourse. The slots are filled by `faces` at their slot numbers and then by the people the player follows in order, so a face sits ahead of them, as it did on the player's screen.",
65 65
          "maximum": 9,
66 66
          "minimum": 0,
67 67
          "type": "integer"
68 68
        }
69 69
      },
70 70
      "required": [
71 71
        "slot",
72 72
        "name",
73 73
        "image"
74 74
      ],
75 75
      "type": "object"
76 76
    },
77 77
    "ghost": {
78 78
      "description": "A ghost fight's opponent: a strong reference to another player's fighter record, pinned to the version fought, plus how the CPU drove it. The verifier fetches that exact version, replays with its build and style, and refuses the run if the version is gone, so an owner editing their fighter changes no old result.",
79 79
      "properties": {
80 80
        "cid": {
81 81
          "description": "The version of that record the fight was played against.",
82 82
          "format": "cid",
83 83
          "type": "string"
84 84
        },
85 85
        "skill": {
86 86
          "description": "How sharp the ghost's CPU was, the challenger's choice: the sim thinks skill/10 times the difficulty's, so 10 on Normal is as good as the CPU gets. A verifier must replay at the same skill.",
87 87
          "maximum": 10,
88 88
          "minimum": 1,
89 89
          "type": "integer"
90 90
        },
91 91
        "style": {
92 92
          "description": "Advisory: how the ghost fought, copied from its record so a card can say so without fetching it. A verifier uses the record's own style and refuses a run that disagrees.",
93 93
          "knownValues": [
94 94
            "rusher",
95 95
            "turtle",
96 96
            "zoner",
97 97
            "tricky"
98 98
          ],
99 99
          "maxLength": 16,
100 100
          "type": "string"
101 101
        },
102 102
        "uri": {
103 103
          "description": "The opponent's `com.gamethesky.fightthesky.fighter` record, in their repo.",
104 104
          "format": "at-uri",
105 105
          "type": "string"
106 106
        }
107 107
      },
108 108
      "required": [
109 109
        "uri",
110 110
        "cid",
111 111
        "skill"
112 112
      ],
113 113
      "type": "object"
114 114
    },
115 115
    "main": {
116 116
      "description": "One run of Fight the Sky, published by the player into their own repo: a climb up the ladder, or a single ghost fight (see `ghost`). The record stores the fighter's build and every input rather than a score: the sim is deterministic, so re-running the input log against the same seed with the same build reproduces the run exactly. Owning the record is the identity proof, and replaying it is the score proof — score, wins and the rest are advisory and never trusted by a leaderboard.",
117 117
      "key": "tid",
118 118
      "record": {
119 119
        "properties": {
120 120
          "build": {
121 121
            "description": "The fighter's build: twelve points at most over four stats of 1–5, and a special. The build changes the sim, so a verifier replays with it and refuses one over budget.",
122 122
            "ref": "#build",
123 123
            "type": "ref"
124 124
          },
125 125
          "createdAt": {
126 126
            "format": "datetime",
127 127
            "type": "string"
128 128
          },
129 129
          "difficulty": {
130 130
            "description": "How hard the run was. A verifier must replay at the same difficulty. Absent means normal. Each difficulty has its own daily board.",
131 131
            "knownValues": [
132 132
              "granny",
133 133
              "easy",
134 134
              "normal",
135 135
              "hard"
136 136
            ],
137 137
            "maxLength": 16,
138 138
            "type": "string"
139 139
          },
140 140
          "faces": {
141 141
            "description": "The player's own photo faces that fought on the ladder, included on purpose (the game asks, off by default) so a replay anywhere shows them; each photo is a public blob in the player's repo. Cosmetic, like `look`: a face takes its ladder slot ahead of the people the player follows, the opponents' play is the sim's, and a verifier ignores this field entirely. Six at most. Never on a ghost fight.",
142 142
            "items": {
143 143
              "ref": "#face",
144 144
              "type": "ref"
145 145
            },
146 146
            "maxLength": 6,
147 147
            "type": "array"
148 148
          },
149 149
          "ghost": {
150 150
            "description": "Present on a ghost fight: who the opponent was and how sharp. A run with this never ranks on a board, whatever its seed.",
151 151
            "ref": "#ghost",
152 152
            "type": "ref"
153 153
          },
154 154
          "hits": {
155 155
            "description": "Advisory: hits landed.",
156 156
            "minimum": 0,
157 157
            "type": "integer"
158 158
          },
159 159
          "inputs": {
160 160
            "description": "The whole run as the only input the game takes. Comma-separated `<dtick>.<code>` entries, or `<dtick>.<code>.<v>` for the held ones: dtick is 60 Hz ticks since the previous entry; code 0 is a jab, 1 a kick, 2 the special, 3 throws in the towel (the run ends on that entry), 4 sets the held direction (v is -1 left, 0 none, 1 right; absolute, not relative to facing), 5 crouches (v 1) or stands (v 0), 6 jumps, 7 holds guard (v 1) or lets go (v 0). Only inputs the sim accepted are logged; a verifier refuses a log the sim would not have accepted. Example: `100.4.1,40.0,8.1,30.4.0`.",
161 161
            "maxLength": 400000,
162 162
            "type": "string"
163 163
          },
164 164
          "look": {
165 165
            "description": "Cosmetic: the fighter's three paint colors, as `rrggbb.rrggbb.rrggbb` (body, trim, gloves). The sim never sees it.",
166 166
            "maxLength": 32,
167 167
            "type": "string"
168 168
          },
169 169
          "perfects": {
170 170
            "description": "Advisory: fights won without taking a hit.",
171 171
            "minimum": 0,
172 172
            "type": "integer"
173 173
          },
174 174
          "score": {
175 175
            "description": "Advisory: the final score.",
176 176
            "minimum": 0,
177 177
            "type": "integer"
178 178
          },
179 179
          "seed": {
180 180
            "description": "Which ladder: a date (YYYY-MM-DD, local to the player) for the daily ladder, or any other string for a practice one or a ghost fight. The sim seeds from the FNV-1a hash of this string.",
181 181
            "maxLength": 64,
182 182
            "type": "string"
183 183
          },
184 184
          "simVersion": {
185 185
            "description": "Which rules produced these inputs. A verifier must replay under the matching version or refuse the run.",
186 186
            "minimum": 1,
187 187
            "type": "integer"
188 188
          },
189 189
          "start": {
190 190
            "description": "The ladder slot the run started at: 1 for a full run, any other for practice against that opponent. Absent means 1. Only full runs of a daily ladder rank. A ghost fight is always 1.",
191 191
            "maximum": 10,
192 192
            "minimum": 1,
193 193
            "type": "integer"
194 194
          },
195 195
          "ticks": {
196 196
            "description": "Advisory: the tick the run ended.",
197 197
            "minimum": 1,
198 198
            "type": "integer"
199 199
          },
200 200
          "wins": {
201 201
            "description": "Advisory: fights won.",
202 202
            "minimum": 0,
203 203
            "type": "integer"
204 204
          },
205 205
          "won": {
206 206
            "description": "Advisory: the whole ladder was cleared; in a ghost fight, the ghost was beaten.",
207 207
            "type": "boolean"
208 +
          },
209 +
          "worn": {
210 +
            "description": "The photo face the player wore themself in this run, included on purpose under the same switch as `faces` (off by default), so a replay anywhere shows it in their corner, with its name, instead of their avatar. A public blob in the player's repo. Cosmetic: a verifier ignores it. Never on a ghost fight.",
211 +
            "ref": "#worn",
212 +
            "type": "ref"
208 213
          }
209 214
        },
210 215
        "required": [
211 216
          "seed",
212 217
          "simVersion",
213 218
          "inputs",
214 219
          "build",
215 220
          "score",
216 221
          "wins",
217 222
          "ticks",
218 223
          "createdAt"
219 224
        ],
220 225
        "type": "object"
221 226
      },
222 227
      "type": "record"
228 +
    },
229 +
    "worn": {
230 +
      "description": "The face the player wore: the name they fought under and the picture.",
231 +
      "properties": {
232 +
        "image": {
233 +
          "accept": [
234 +
            "image/jpeg"
235 +
          ],
236 +
          "description": "A 256×256 JPEG, 64 KB at most, cropped to the middle of the photo. Readers refuse a bigger one.",
237 +
          "maxSize": 65536,
238 +
          "type": "blob"
239 +
        },
240 +
        "name": {
241 +
          "description": "The name they fought under, 40 characters at most.",
242 +
          "maxGraphemes": 40,
243 +
          "maxLength": 160,
244 +
          "type": "string"
245 +
        }
246 +
      },
247 +
      "required": [
248 +
        "name",
249 +
        "image"
250 +
      ],
251 +
      "type": "object"
223 252
    }
224 253
  },
225 254
  "id": "com.gamethesky.fightthesky.run",
226 255
  "lexicon": 1
227 256
}

Compare Other Versions

Lexicon Garden

@