at.turtleme.game.defs
Schema Diff
+258 -0
Compatibility Analysis
Breaking Changes Detected
17 breaking changes, 76 non-breaking changes.
Breaking Changes (17)
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.elapsed", kind: "prop", name: Some("elapsed") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.level", kind: "prop", name: Some("level") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.mark", kind: "prop", name: Some("mark") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.streak", kind: "prop", name: Some("streak") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.left", kind: "prop", name: Some("left") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.seed", kind: "prop", name: Some("seed") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.dir", kind: "prop", name: Some("dir") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.index", kind: "prop", name: Some("index") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.at", kind: "prop", name: Some("at") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.since", kind: "prop", name: Some("since") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#market", src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.low", kind: "prop", name: Some("low") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#market", src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.high", kind: "prop", name: Some("high") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#patch", src: "at.turtleme.game.defs#patch", tgt: "at.turtleme.game.defs#patch.index", kind: "prop", name: Some("index") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#patch", src: "at.turtleme.game.defs#patch", tgt: "at.turtleme.game.defs#patch.count", kind: "prop", name: Some("count") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#reef", src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.across", kind: "prop", name: Some("across") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#reef", src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.shoal", kind: "prop", name: Some("shoal") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#spot", src: "at.turtleme.game.defs#spot", tgt: "at.turtleme.game.defs#spot.since", kind: "prop", name: Some("since") }
Non-Breaking Changes (76)
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.elapsed" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.left" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.level" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.mark" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.seed" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.streak" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#mark" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#mark.at" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#mark.dir" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#mark.index" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#mark.since" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#market" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#market.at" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#market.high" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#market.low" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#market.stale" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#patch" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#patch.count" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#patch.index" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.across" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.known" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.known:items" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.laid" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.opened" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.opened:items" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.over" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.shoal" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.swept" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#rest" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#rest.reef" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#rest.strike" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#spot" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#spot.movesAt" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#spot.since" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.bankedTurtles" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.cast" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.gp" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.items" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.market" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.outcome" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.reef" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.rest" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.shop" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.spot" }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#cast.mark", tgt: "at.turtleme.game.defs#mark", kind: "ref", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.at", kind: "prop", name: Some("at") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.stale", kind: "prop", name: Some("stale") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.known", kind: "prop", name: Some("known") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.laid", kind: "prop", name: Some("laid") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.opened", kind: "prop", name: Some("opened") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.over", kind: "prop", name: Some("over") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.swept", kind: "prop", name: Some("swept") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#reef.known", tgt: "at.turtleme.game.defs#reef.known:items", kind: "items", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#reef.known:items", tgt: "at.turtleme.game.defs#patch", kind: "ref", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#reef.opened", tgt: "at.turtleme.game.defs#reef.opened:items", kind: "items", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#reef.opened:items", tgt: "at.turtleme.game.defs#patch", kind: "ref", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#rest", tgt: "at.turtleme.game.defs#rest.reef", kind: "prop", name: Some("reef") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#rest", tgt: "at.turtleme.game.defs#rest.strike", kind: "prop", name: Some("strike") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#spot", tgt: "at.turtleme.game.defs#spot.movesAt", kind: "prop", name: Some("movesAt") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.bankedTurtles", kind: "prop", name: Some("bankedTurtles") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.cast", kind: "prop", name: Some("cast") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.gp", kind: "prop", name: Some("gp") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.items", kind: "prop", name: Some("items") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.market", kind: "prop", name: Some("market") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.outcome", kind: "prop", name: Some("outcome") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.reef", kind: "prop", name: Some("reef") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.rest", kind: "prop", name: Some("rest") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.shop", kind: "prop", name: Some("shop") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.spot", kind: "prop", name: Some("spot") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state.cast", tgt: "at.turtleme.game.defs#cast", kind: "ref", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state.market", tgt: "at.turtleme.game.defs#market", kind: "ref", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state.reef", tgt: "at.turtleme.game.defs#reef", kind: "ref", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state.rest", tgt: "at.turtleme.game.defs#rest", kind: "ref", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state.spot", tgt: "at.turtleme.game.defs#spot", kind: "ref", name: None }
Migration Guidance
Added Elements
AddedVertex { vertex_id: "at.turtleme.game.defs#cast" }AddedVertex { vertex_id: "at.turtleme.game.defs#cast.elapsed" }AddedVertex { vertex_id: "at.turtleme.game.defs#cast.left" }AddedVertex { vertex_id: "at.turtleme.game.defs#cast.level" }AddedVertex { vertex_id: "at.turtleme.game.defs#cast.mark" }AddedVertex { vertex_id: "at.turtleme.game.defs#cast.seed" }AddedVertex { vertex_id: "at.turtleme.game.defs#cast.streak" }AddedVertex { vertex_id: "at.turtleme.game.defs#mark" }AddedVertex { vertex_id: "at.turtleme.game.defs#mark.at" }AddedVertex { vertex_id: "at.turtleme.game.defs#mark.dir" }AddedVertex { vertex_id: "at.turtleme.game.defs#mark.index" }AddedVertex { vertex_id: "at.turtleme.game.defs#mark.since" }AddedVertex { vertex_id: "at.turtleme.game.defs#market" }AddedVertex { vertex_id: "at.turtleme.game.defs#market.at" }AddedVertex { vertex_id: "at.turtleme.game.defs#market.high" }AddedVertex { vertex_id: "at.turtleme.game.defs#market.low" }AddedVertex { vertex_id: "at.turtleme.game.defs#market.stale" }AddedVertex { vertex_id: "at.turtleme.game.defs#patch" }AddedVertex { vertex_id: "at.turtleme.game.defs#patch.count" }AddedVertex { vertex_id: "at.turtleme.game.defs#patch.index" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.across" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.known" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.known:items" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.laid" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.opened" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.opened:items" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.over" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.shoal" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.swept" }AddedVertex { vertex_id: "at.turtleme.game.defs#rest" }AddedVertex { vertex_id: "at.turtleme.game.defs#rest.reef" }AddedVertex { vertex_id: "at.turtleme.game.defs#rest.strike" }AddedVertex { vertex_id: "at.turtleme.game.defs#spot" }AddedVertex { vertex_id: "at.turtleme.game.defs#spot.movesAt" }AddedVertex { vertex_id: "at.turtleme.game.defs#spot.since" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.bankedTurtles" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.cast" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.gp" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.items" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.market" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.outcome" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.reef" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.rest" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.shop" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.spot" }
Additional Notes
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#spot", src: "at.turtleme.game.defs#spot", tgt: "at.turtleme.game.defs#spot.since", kind: "prop", name: Some("since") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#patch", src: "at.turtleme.game.defs#patch", tgt: "at.turtleme.game.defs#patch.index", kind: "prop", name: Some("index") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#patch", src: "at.turtleme.game.defs#patch", tgt: "at.turtleme.game.defs#patch.count", kind: "prop", name: Some("count") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.elapsed", kind: "prop", name: Some("elapsed") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.level", kind: "prop", name: Some("level") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.mark", kind: "prop", name: Some("mark") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.streak", kind: "prop", name: Some("streak") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.left", kind: "prop", name: Some("left") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.seed", kind: "prop", name: Some("seed") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.dir", kind: "prop", name: Some("dir") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.index", kind: "prop", name: Some("index") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.at", kind: "prop", name: Some("at") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.since", kind: "prop", name: Some("since") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#market", src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.low", kind: "prop", name: Some("low") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#market", src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.high", kind: "prop", name: Some("high") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#reef", src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.across", kind: "prop", name: Some("across") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#reef", src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.shoal", kind: "prop", name: Some("shoal") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#cast.mark", tgt: "at.turtleme.game.defs#mark", kind: "ref", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.at", kind: "prop", name: Some("at") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.stale", kind: "prop", name: Some("stale") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.known", kind: "prop", name: Some("known") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.laid", kind: "prop", name: Some("laid") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.opened", kind: "prop", name: Some("opened") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.over", kind: "prop", name: Some("over") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.swept", kind: "prop", name: Some("swept") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#reef.known", tgt: "at.turtleme.game.defs#reef.known:items", kind: "items", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#reef.known:items", tgt: "at.turtleme.game.defs#patch", kind: "ref", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#reef.opened", tgt: "at.turtleme.game.defs#reef.opened:items", kind: "items", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#reef.opened:items", tgt: "at.turtleme.game.defs#patch", kind: "ref", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#rest", tgt: "at.turtleme.game.defs#rest.reef", kind: "prop", name: Some("reef") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#rest", tgt: "at.turtleme.game.defs#rest.strike", kind: "prop", name: Some("strike") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#spot", tgt: "at.turtleme.game.defs#spot.movesAt", kind: "prop", name: Some("movesAt") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.bankedTurtles", kind: "prop", name: Some("bankedTurtles") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.cast", kind: "prop", name: Some("cast") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.gp", kind: "prop", name: Some("gp") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.items", kind: "prop", name: Some("items") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.market", kind: "prop", name: Some("market") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.outcome", kind: "prop", name: Some("outcome") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.reef", kind: "prop", name: Some("reef") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.rest", kind: "prop", name: Some("rest") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.shop", kind: "prop", name: Some("shop") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.spot", kind: "prop", name: Some("spot") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state.cast", tgt: "at.turtleme.game.defs#cast", kind: "ref", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state.market", tgt: "at.turtleme.game.defs#market", kind: "ref", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state.reef", tgt: "at.turtleme.game.defs#reef", kind: "ref", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state.rest", tgt: "at.turtleme.game.defs#rest", kind: "ref", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state.spot", tgt: "at.turtleme.game.defs#spot", kind: "ref", name: None }
1
1
{
2
2
"$type": "com.atproto.lexicon.schema",
3
3
"defs": {
4
+
"cast": {
5
+
"description": "A run of strikes. The seed every window is drawn from, the level the run opened at and the marker's state are all turtle meat's, so a client can draw the bar to the millisecond without being able to widen it, slow it or move the gold sliver.",
6
+
"properties": {
7
+
"elapsed": {
8
+
"description": "How far into the run this reply reckons it is. A client sets its own clock from it, so the offset it reports for a strike is measured against the run turtle meat is timing.",
9
+
"minimum": 0,
10
+
"type": "integer"
11
+
},
12
+
"left": {
13
+
"description": "Strikes the cast has left, landed or missed.",
14
+
"minimum": 0,
15
+
"type": "integer"
16
+
},
17
+
"level": {
18
+
"description": "The Fishing level the cast opened at, which with the streak gives the width of the window and the pace of the marker. Held for the run, so a level gained mid-cast does not widen the bar under the player.",
19
+
"maximum": 99,
20
+
"minimum": 0,
21
+
"type": "integer"
22
+
},
23
+
"mark": {
24
+
"ref": "at.turtleme.game.defs#mark",
25
+
"type": "ref"
26
+
},
27
+
"seed": {
28
+
"description": "What the run's windows are drawn from.",
29
+
"type": "integer"
30
+
},
31
+
"streak": {
32
+
"description": "Strikes landed in a row, which is what narrows the window and quickens the marker.",
33
+
"minimum": 0,
34
+
"type": "integer"
35
+
}
36
+
},
37
+
"required": [
38
+
"seed",
39
+
"level",
40
+
"streak",
41
+
"left",
42
+
"mark",
43
+
"elapsed"
44
+
],
45
+
"type": "object"
46
+
},
47
+
"mark": {
48
+
"description": "Where the marker was left after the last strike, and which window that laid down. With the run's seed, level and streak it is the whole bar: where the marker is at any later moment of the run follows from it and the clock, which is how a client and turtle meat draw and judge the same bar without describing it to one another.",
49
+
"properties": {
50
+
"at": {
51
+
"description": "Where across the bar the marker was left, as a percentage of it.",
52
+
"maximum": 100,
53
+
"minimum": 0,
54
+
"type": "number"
55
+
},
56
+
"dir": {
57
+
"description": "Which way it is travelling: 1 towards the right end, -1 towards the left.",
58
+
"type": "integer"
59
+
},
60
+
"index": {
61
+
"description": "Which placement of the run's windows is on the bar. A turn at either end lays down the next one.",
62
+
"minimum": 0,
63
+
"type": "integer"
64
+
},
65
+
"since": {
66
+
"description": "The moment of the run, in milliseconds, at which it started moving again. Until then it is held still for the splash to play over, and a strike thrown before it is refused.",
67
+
"minimum": 0,
68
+
"type": "integer"
69
+
}
70
+
},
71
+
"required": [
72
+
"at",
73
+
"dir",
74
+
"since",
75
+
"index"
76
+
],
77
+
"type": "object"
78
+
},
79
+
"market": {
80
+
"description": "The Grand Exchange quote the server settles against, fetched from the Old School RuneScape Wiki's real-time API rather than taken from the caller. The graph on the page is drawn from the same API directly; this is the number a trade actually happens at.",
81
+
"properties": {
82
+
"at": {
83
+
"description": "When turtle meat fetched it.",
84
+
"format": "datetime",
85
+
"type": "string"
86
+
},
87
+
"high": {
88
+
"description": "What buyers are paying, so what a buy offer fills at.",
89
+
"minimum": 1,
90
+
"type": "integer"
91
+
},
92
+
"low": {
93
+
"description": "What sellers are getting, so what a sell offer fills at, before the 2% tax.",
94
+
"minimum": 1,
95
+
"type": "integer"
96
+
},
97
+
"stale": {
98
+
"description": "True when the price service could not be reached and this is the last quote that arrived. Still traded on, up to a point, because a price from twenty minutes ago is a price.",
99
+
"type": "boolean"
100
+
}
101
+
},
102
+
"required": [
103
+
"high",
104
+
"low"
105
+
],
106
+
"type": "object"
107
+
},
4
108
"net": {
5
109
"description": "The drift net, when it is in the water. Absent when it is not.",
6
110
"properties": {
7
111
"holding": {
8
112
"description": "What the net would yield if hauled now. A readout for drawing, not a promise: nothing is banked until it is hauled, and the server works the figure out again at that point.",
9
113
"minimum": 0,
10
114
"type": "integer"
11
115
},
12
116
"setAt": {
13
117
"format": "datetime",
14
118
"type": "string"
15
119
}
16
120
},
17
121
"type": "object"
18
122
},
123
+
"patch": {
124
+
"description": "One patch of a reef and how many of the eight patches around it a turtle is under.",
125
+
"properties": {
126
+
"count": {
127
+
"maximum": 8,
128
+
"minimum": 0,
129
+
"type": "integer"
130
+
},
131
+
"index": {
132
+
"description": "Which patch, counted along each row from the top left.",
133
+
"minimum": 0,
134
+
"type": "integer"
135
+
}
136
+
},
137
+
"required": [
138
+
"index",
139
+
"count"
140
+
],
141
+
"type": "object"
142
+
},
143
+
"reef": {
144
+
"description": "A reef board, as much of it as a player is allowed to know. Where the shoal lies is deliberately absent: a board laid out in the page is a board whose shoal is sitting in memory, and a player who looked would not be guessing at anything.",
145
+
"properties": {
146
+
"across": {
147
+
"description": "How many patches across the board is. It is square.",
148
+
"type": "integer"
149
+
},
150
+
"known": {
151
+
"description": "Covered patches the open numbers prove safe, with what each one counts, alongside `opened`. What sweepReef hands over as `known`, for the whole board at once.",
152
+
"items": {
153
+
"ref": "#patch",
154
+
"type": "ref"
155
+
},
156
+
"type": "array"
157
+
},
158
+
"laid": {
159
+
"description": "Whether the shoal has gone down yet. It goes down on the first sweep, clear of it.",
160
+
"type": "boolean"
161
+
},
162
+
"opened": {
163
+
"description": "Every patch opened so far and what each one counts, on getState while the board is being played, so a page that has lost the board can draw it again. Nothing the sweeps that opened them did not already say.",
164
+
"items": {
165
+
"ref": "#patch",
166
+
"type": "ref"
167
+
},
168
+
"type": "array"
169
+
},
170
+
"over": {
171
+
"description": "How the board ended, or null while it is still being played.",
172
+
"knownValues": [
173
+
"clear",
174
+
"scattered",
175
+
"left"
176
+
],
177
+
"type": "string"
178
+
},
179
+
"shoal": {
180
+
"description": "How many sea turtles are under it, which the nets in the corner count down.",
181
+
"type": "integer"
182
+
},
183
+
"swept": {
184
+
"description": "How many patches have been opened.",
185
+
"minimum": 0,
186
+
"type": "integer"
187
+
}
188
+
},
189
+
"required": [
190
+
"across",
191
+
"shoal"
192
+
],
193
+
"type": "object"
194
+
},
195
+
"rest": {
196
+
"description": "The moments two stretches of water are worth working again. Held as the moment it is up rather than a countdown, so closing the page does not hand the time back.",
197
+
"properties": {
198
+
"reef": {
199
+
"description": "After a reef, however it ended.",
200
+
"format": "datetime",
201
+
"type": "string"
202
+
},
203
+
"strike": {
204
+
"description": "After a run of strikes, however it ended. Null when the water has never been worked.",
205
+
"format": "datetime",
206
+
"type": "string"
207
+
}
208
+
},
209
+
"type": "object"
210
+
},
19
211
"skill": {
20
212
"properties": {
21
213
"xp": {
22
214
"minimum": 0,
23
215
"type": "integer"
24
216
}
25
217
},
26
218
"required": [
27
219
"xp"
28
220
],
29
221
"type": "object"
30
222
},
223
+
"spot": {
224
+
"description": "A fishing spot. Where it is on the water is the page's business; when it leaves is not, because casting at water nobody is standing over has to be refusable.",
225
+
"properties": {
226
+
"movesAt": {
227
+
"description": "When it wanders off, drawn from the moment it appeared and nothing else, so that both sides get the same answer without being told it.",
228
+
"format": "datetime",
229
+
"type": "string"
230
+
},
231
+
"since": {
232
+
"description": "When this spot appeared.",
233
+
"format": "datetime",
234
+
"type": "string"
235
+
}
236
+
},
237
+
"required": [
238
+
"since"
239
+
],
240
+
"type": "object"
241
+
},
31
242
"state": {
32
243
"description": "A player's progress as the server holds it, with a receipt for publishing it. Every method returns this, so that a client always leaves a call holding something it can write to its own repository.",
33
244
"properties": {
245
+
"bankedTurtles": {
246
+
"description": "Turtles held at the Grand Exchange rather than in the inventory.",
247
+
"minimum": 0,
248
+
"type": "integer"
249
+
},
250
+
"cast": {
251
+
"description": "The run of strikes being played, when there is one. Null between casts, and once a run has ended by itself: what that leaves behind is a rest, which `rest` carries.",
252
+
"ref": "#cast",
253
+
"type": "ref"
254
+
},
34
255
"cooking": {
35
256
"ref": "#skill",
36
257
"type": "ref"
37
258
},
38
259
"did": {
39
260
"format": "did",
40
261
"type": "string"
41
262
},
42
263
"fishing": {
43
264
"ref": "#skill",
44
265
"type": "ref"
45
266
},
267
+
"gp": {
268
+
"description": "Coins. Held here rather than by the client because a shop, an exchange and a player's own claim about what they can afford are the same question.",
269
+
"minimum": 0,
270
+
"type": "integer"
271
+
},
272
+
"items": {
273
+
"description": "How many of each kind the player is carrying, keyed by item. Which of the inventory's slots a stack sits in is the client's business and is not recorded.",
274
+
"type": "unknown"
275
+
},
276
+
"market": {
277
+
"description": "What a sea turtle is going for, as turtle meat last fetched it. Present only on the methods that need a price, and null when none recent enough to trade on could be had.",
278
+
"ref": "#market",
279
+
"type": "ref"
280
+
},
46
281
"net": {
47
282
"ref": "#net",
48
283
"type": "ref"
49
284
},
285
+
"outcome": {
286
+
"description": "What the call just did, in facts rather than sentences: what was caught, bought, cooked or refused. The page puts it into words, because phrasing is not a number anyone else can see. Absent on a read. An outcome carrying `stale: true` means another call settled first and nothing was written; the state beside it is what is actually true.",
287
+
"type": "unknown"
288
+
},
50
289
"proof": {
51
290
"description": "A compact JWS over these figures, signed by turtle meat. Writing it into at.turtleme.player.state is what puts a player on the leaderboard; not writing it is how they stay off.",
52
291
"maxLength": 4096,
53
292
"type": "string"
54
293
},
294
+
"reef": {
295
+
"description": "The reef board being played, when there is one. Null between boards.",
296
+
"ref": "#reef",
297
+
"type": "ref"
298
+
},
299
+
"rest": {
300
+
"description": "When the two stretches of water that rest are worth working again.",
301
+
"ref": "#rest",
302
+
"type": "ref"
303
+
},
55
304
"seq": {
56
305
"description": "Increases whenever the state changes, and never otherwise. Publishing a receipt whose sequence has already been counted is a no-op rather than an error.",
57
306
"minimum": 0,
58
307
"type": "integer"
59
308
},
309
+
"shop": {
310
+
"description": "What each of the shop's shelves is holding right now, keyed by item, for a page that has to draw a counter. A shelf nobody has traded at is absent and sits at its usual quantity.",
311
+
"type": "unknown"
312
+
},
313
+
"spot": {
314
+
"description": "The fishing spot being stood over, when there is one. Null when there is not.",
315
+
"ref": "#spot",
316
+
"type": "ref"
317
+
},
60
318
"stats": {
61
319
"description": "Lifetime tallies.",
62
320
"type": "unknown"
63
321
}
64
322
},
65
323
"required": [
66
324
"did",
67
325
"seq",
68
326
"proof"
69
327
],
70
328
"type": "object"
71
329
}
72
330
},
73
331
"id": "at.turtleme.game.defs",
74
332
"lexicon": 1
75
333
}