at.turtleme.game.defs
Schema Diff
+183 -0
Compatibility Analysis
Breaking Changes Detected
10 breaking changes, 56 non-breaking changes.
Breaking Changes (10)
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#market", src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.low", kind: "prop", name: Some("low") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#market", src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.high", kind: "prop", name: Some("high") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#reef", src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.shoal", kind: "prop", name: Some("shoal") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#reef", src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.across", kind: "prop", name: Some("across") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.index", kind: "prop", name: Some("index") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.streak", kind: "prop", name: Some("streak") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.span", kind: "prop", name: Some("span") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.left", kind: "prop", name: Some("left") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.seed", kind: "prop", name: Some("seed") }
- RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#spot", src: "at.turtleme.game.defs#spot", tgt: "at.turtleme.game.defs#spot.since", kind: "prop", name: Some("since") }
Non-Breaking Changes (56)
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.index" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.left" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.seed" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.span" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.streak" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#market" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#market.at" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#market.high" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#market.low" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#market.stale" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.across" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.laid" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.over" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.shoal" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#reef.swept" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#rest" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#rest.reef" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#rest.strike" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#spot" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#spot.movesAt" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#spot.since" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.bankedTurtles" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.cast" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.gp" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.items" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.market" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.outcome" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.reef" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.rest" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.shop" }
- AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#state.spot" }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.at", kind: "prop", name: Some("at") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.stale", kind: "prop", name: Some("stale") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.laid", kind: "prop", name: Some("laid") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.over", kind: "prop", name: Some("over") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.swept", kind: "prop", name: Some("swept") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#rest", tgt: "at.turtleme.game.defs#rest.reef", kind: "prop", name: Some("reef") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#rest", tgt: "at.turtleme.game.defs#rest.strike", kind: "prop", name: Some("strike") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#spot", tgt: "at.turtleme.game.defs#spot.movesAt", kind: "prop", name: Some("movesAt") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.bankedTurtles", kind: "prop", name: Some("bankedTurtles") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.cast", kind: "prop", name: Some("cast") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.gp", kind: "prop", name: Some("gp") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.items", kind: "prop", name: Some("items") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.market", kind: "prop", name: Some("market") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.outcome", kind: "prop", name: Some("outcome") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.reef", kind: "prop", name: Some("reef") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.rest", kind: "prop", name: Some("rest") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.shop", kind: "prop", name: Some("shop") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.spot", kind: "prop", name: Some("spot") }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state.cast", tgt: "at.turtleme.game.defs#cast", kind: "ref", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state.market", tgt: "at.turtleme.game.defs#market", kind: "ref", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state.reef", tgt: "at.turtleme.game.defs#reef", kind: "ref", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state.rest", tgt: "at.turtleme.game.defs#rest", kind: "ref", name: None }
- AddedEdge AddedEdge { src: "at.turtleme.game.defs#state.spot", tgt: "at.turtleme.game.defs#spot", kind: "ref", name: None }
Migration Guidance
Added Elements
AddedVertex { vertex_id: "at.turtleme.game.defs#cast" }AddedVertex { vertex_id: "at.turtleme.game.defs#cast.index" }AddedVertex { vertex_id: "at.turtleme.game.defs#cast.left" }AddedVertex { vertex_id: "at.turtleme.game.defs#cast.seed" }AddedVertex { vertex_id: "at.turtleme.game.defs#cast.span" }AddedVertex { vertex_id: "at.turtleme.game.defs#cast.streak" }AddedVertex { vertex_id: "at.turtleme.game.defs#market" }AddedVertex { vertex_id: "at.turtleme.game.defs#market.at" }AddedVertex { vertex_id: "at.turtleme.game.defs#market.high" }AddedVertex { vertex_id: "at.turtleme.game.defs#market.low" }AddedVertex { vertex_id: "at.turtleme.game.defs#market.stale" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.across" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.laid" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.over" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.shoal" }AddedVertex { vertex_id: "at.turtleme.game.defs#reef.swept" }AddedVertex { vertex_id: "at.turtleme.game.defs#rest" }AddedVertex { vertex_id: "at.turtleme.game.defs#rest.reef" }AddedVertex { vertex_id: "at.turtleme.game.defs#rest.strike" }AddedVertex { vertex_id: "at.turtleme.game.defs#spot" }AddedVertex { vertex_id: "at.turtleme.game.defs#spot.movesAt" }AddedVertex { vertex_id: "at.turtleme.game.defs#spot.since" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.bankedTurtles" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.cast" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.gp" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.items" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.market" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.outcome" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.reef" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.rest" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.shop" }AddedVertex { vertex_id: "at.turtleme.game.defs#state.spot" }
Additional Notes
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#reef", src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.shoal", kind: "prop", name: Some("shoal") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#reef", src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.across", kind: "prop", name: Some("across") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.index", kind: "prop", name: Some("index") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.streak", kind: "prop", name: Some("streak") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.span", kind: "prop", name: Some("span") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.left", kind: "prop", name: Some("left") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.seed", kind: "prop", name: Some("seed") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#spot", src: "at.turtleme.game.defs#spot", tgt: "at.turtleme.game.defs#spot.since", kind: "prop", name: Some("since") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#market", src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.low", kind: "prop", name: Some("low") }
- Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#market", src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.high", kind: "prop", name: Some("high") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.at", kind: "prop", name: Some("at") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#market", tgt: "at.turtleme.game.defs#market.stale", kind: "prop", name: Some("stale") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.laid", kind: "prop", name: Some("laid") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.over", kind: "prop", name: Some("over") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#reef", tgt: "at.turtleme.game.defs#reef.swept", kind: "prop", name: Some("swept") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#rest", tgt: "at.turtleme.game.defs#rest.reef", kind: "prop", name: Some("reef") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#rest", tgt: "at.turtleme.game.defs#rest.strike", kind: "prop", name: Some("strike") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#spot", tgt: "at.turtleme.game.defs#spot.movesAt", kind: "prop", name: Some("movesAt") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.bankedTurtles", kind: "prop", name: Some("bankedTurtles") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.cast", kind: "prop", name: Some("cast") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.gp", kind: "prop", name: Some("gp") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.items", kind: "prop", name: Some("items") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.market", kind: "prop", name: Some("market") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.outcome", kind: "prop", name: Some("outcome") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.reef", kind: "prop", name: Some("reef") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.rest", kind: "prop", name: Some("rest") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.shop", kind: "prop", name: Some("shop") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state", tgt: "at.turtleme.game.defs#state.spot", kind: "prop", name: Some("spot") }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state.cast", tgt: "at.turtleme.game.defs#cast", kind: "ref", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state.market", tgt: "at.turtleme.game.defs#market", kind: "ref", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state.reef", tgt: "at.turtleme.game.defs#reef", kind: "ref", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state.rest", tgt: "at.turtleme.game.defs#rest", kind: "ref", name: None }
- Non-breaking: AddedEdge { src: "at.turtleme.game.defs#state.spot", tgt: "at.turtleme.game.defs#spot", kind: "ref", name: None }
1
1
{
2
2
"id": "at.turtleme.game.defs",
3
3
"defs": {
4
4
"net": {
5
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"type": "object",
6
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"properties": {
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"setAt": {
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"type": "string",
9
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"format": "datetime"
10
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},
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"holding": {
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"type": "integer",
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"minimum": 0,
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"description": "What the net would yield if hauled now. A readout for drawing, not a promise: nothing is banked until it is hauled, and the server works the figure out again at that point."
15
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}
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},
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"description": "The drift net, when it is in the water. Absent when it is not."
18
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},
19
+
"cast": {
20
+
"type": "object",
21
+
"required": [
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+
"seed",
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+
"streak",
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+
"left",
25
+
"index",
26
+
"span"
27
+
],
28
+
"properties": {
29
+
"left": {
30
+
"type": "integer",
31
+
"minimum": 0,
32
+
"description": "Strikes the cast has left, landed or missed."
33
+
},
34
+
"seed": {
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+
"type": "integer",
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+
"description": "What the run's windows are drawn from."
37
+
},
38
+
"span": {
39
+
"type": "number",
40
+
"description": "How wide the window is now, at this level and this streak. Worked out by turtle meat, not asked for."
41
+
},
42
+
"index": {
43
+
"type": "integer",
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+
"minimum": 0,
45
+
"description": "The earliest placement a strike may still name. Placements only go forward."
46
+
},
47
+
"streak": {
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+
"type": "integer",
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+
"minimum": 0,
50
+
"description": "Strikes landed in a row, which is what narrows the window and quickens the marker."
51
+
}
52
+
},
53
+
"description": "A run of strikes. The seed is what every window of the run is drawn from, and it is turtle meat's, so a client can render the bar without being able to widen it or move the gold sliver."
54
+
},
55
+
"reef": {
56
+
"type": "object",
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+
"required": [
58
+
"across",
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+
"shoal"
60
+
],
61
+
"properties": {
62
+
"laid": {
63
+
"type": "boolean",
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+
"description": "Whether the shoal has gone down yet. It goes down on the first sweep, clear of it."
65
+
},
66
+
"over": {
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+
"type": "string",
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+
"description": "How the board ended, or null while it is still being played.",
69
+
"knownValues": [
70
+
"clear",
71
+
"scattered",
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+
"left"
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+
]
74
+
},
75
+
"shoal": {
76
+
"type": "integer",
77
+
"description": "How many sea turtles are under it, which the nets in the corner count down."
78
+
},
79
+
"swept": {
80
+
"type": "integer",
81
+
"minimum": 0,
82
+
"description": "How many patches have been opened."
83
+
},
84
+
"across": {
85
+
"type": "integer",
86
+
"description": "How many patches across the board is. It is square."
87
+
}
88
+
},
89
+
"description": "A reef board, as much of it as a player is allowed to know. Where the shoal lies is deliberately absent: a board laid out in the page is a board whose shoal is sitting in memory, and a player who looked would not be guessing at anything."
90
+
},
91
+
"rest": {
92
+
"type": "object",
93
+
"properties": {
94
+
"reef": {
95
+
"type": "string",
96
+
"format": "datetime",
97
+
"description": "After a reef, however it ended."
98
+
},
99
+
"strike": {
100
+
"type": "string",
101
+
"format": "datetime",
102
+
"description": "After a run of strikes, however it ended. Null when the water has never been worked."
103
+
}
104
+
},
105
+
"description": "The moments two stretches of water are worth working again. Held as the moment it is up rather than a countdown, so closing the page does not hand the time back."
106
+
},
107
+
"spot": {
108
+
"type": "object",
109
+
"required": [
110
+
"since"
111
+
],
112
+
"properties": {
113
+
"since": {
114
+
"type": "string",
115
+
"format": "datetime",
116
+
"description": "When this spot appeared."
117
+
},
118
+
"movesAt": {
119
+
"type": "string",
120
+
"format": "datetime",
121
+
"description": "When it wanders off, drawn from the moment it appeared and nothing else, so that both sides get the same answer without being told it."
122
+
}
123
+
},
124
+
"description": "A fishing spot. Where it is on the water is the page's business; when it leaves is not, because casting at water nobody is standing over has to be refusable."
125
+
},
19
126
"skill": {
20
127
"type": "object",
21
128
"required": [
22
129
"xp"
23
130
],
24
131
"properties": {
25
132
"xp": {
26
133
"type": "integer",
27
134
"minimum": 0
28
135
}
29
136
}
30
137
},
31
138
"state": {
32
139
"type": "object",
33
140
"required": [
34
141
"did",
35
142
"seq",
36
143
"proof"
37
144
],
38
145
"properties": {
146
+
"gp": {
147
+
"type": "integer",
148
+
"minimum": 0,
149
+
"description": "Coins. Held here rather than by the client because a shop, an exchange and a player's own claim about what they can afford are the same question."
150
+
},
39
151
"did": {
40
152
"type": "string",
41
153
"format": "did"
42
154
},
43
155
"net": {
44
156
"ref": "#net",
45
157
"type": "ref"
46
158
},
47
159
"seq": {
48
160
"type": "integer",
49
161
"minimum": 0,
50
162
"description": "Increases whenever the state changes, and never otherwise. Publishing a receipt whose sequence has already been counted is a no-op rather than an error."
51
163
},
164
+
"cast": {
165
+
"ref": "#cast",
166
+
"type": "ref",
167
+
"description": "The run of strikes being played, when there is one. Null between casts."
168
+
},
169
+
"reef": {
170
+
"ref": "#reef",
171
+
"type": "ref",
172
+
"description": "The reef board being played, when there is one. Null between boards."
173
+
},
174
+
"rest": {
175
+
"ref": "#rest",
176
+
"type": "ref",
177
+
"description": "When the two stretches of water that rest are worth working again."
178
+
},
179
+
"shop": {
180
+
"type": "unknown",
181
+
"description": "What each of the shop's shelves is holding right now, keyed by item, for a page that has to draw a counter. A shelf nobody has traded at is absent and sits at its usual quantity."
182
+
},
183
+
"spot": {
184
+
"ref": "#spot",
185
+
"type": "ref",
186
+
"description": "The fishing spot being stood over, when there is one. Null when there is not."
187
+
},
188
+
"items": {
189
+
"type": "unknown",
190
+
"description": "How many of each kind the player is carrying, keyed by item. Which of the inventory's slots a stack sits in is the client's business and is not recorded."
191
+
},
52
192
"proof": {
53
193
"type": "string",
54
194
"maxLength": 4096,
55
195
"description": "A compact JWS over these figures, signed by turtle meat. Writing it into at.turtleme.player.state is what puts a player on the leaderboard; not writing it is how they stay off."
56
196
},
57
197
"stats": {
58
198
"type": "unknown",
59
199
"description": "Lifetime tallies."
60
200
},
201
+
"market": {
202
+
"ref": "#market",
203
+
"type": "ref",
204
+
"description": "What a sea turtle is going for, as turtle meat last fetched it. Present only on the methods that need a price, and null when none recent enough to trade on could be had."
205
+
},
61
206
"cooking": {
62
207
"ref": "#skill",
63
208
"type": "ref"
64
209
},
65
210
"fishing": {
66
211
"ref": "#skill",
67
212
"type": "ref"
213
+
},
214
+
"outcome": {
215
+
"type": "unknown",
216
+
"description": "What the call just did, in facts rather than sentences: what was caught, bought, cooked or refused. The page puts it into words, because phrasing is not a number anyone else can see. Absent on a read. An outcome carrying `stale: true` means another call settled first and nothing was written; the state beside it is what is actually true."
217
+
},
218
+
"bankedTurtles": {
219
+
"type": "integer",
220
+
"minimum": 0,
221
+
"description": "Turtles held at the Grand Exchange rather than in the inventory."
68
222
}
69
223
},
70
224
"description": "A player's progress as the server holds it, with a receipt for publishing it. Every method returns this, so that a client always leaves a call holding something it can write to its own repository."
225
+
},
226
+
"market": {
227
+
"type": "object",
228
+
"required": [
229
+
"high",
230
+
"low"
231
+
],
232
+
"properties": {
233
+
"at": {
234
+
"type": "string",
235
+
"format": "datetime",
236
+
"description": "When turtle meat fetched it."
237
+
},
238
+
"low": {
239
+
"type": "integer",
240
+
"minimum": 1,
241
+
"description": "What sellers are getting, so what a sell offer fills at, before the 2% tax."
242
+
},
243
+
"high": {
244
+
"type": "integer",
245
+
"minimum": 1,
246
+
"description": "What buyers are paying, so what a buy offer fills at."
247
+
},
248
+
"stale": {
249
+
"type": "boolean",
250
+
"description": "True when the price service could not be reached and this is the last quote that arrived. Still traded on, up to a point, because a price from twenty minutes ago is a price."
251
+
}
252
+
},
253
+
"description": "The Grand Exchange quote the server settles against, fetched from the Old School RuneScape Wiki's real-time API rather than taken from the caller. The graph on the page is drawn from the same API directly; this is the number a trade actually happens at."
71
254
}
72
255
},
73
256
"$type": "com.atproto.lexicon.schema",
74
257
"lexicon": 1
75
258
}