at.turtleme.game.defs

turtleme.at

Schema Diff

+47 -8

From

CID
bafyreibtcyd23pj...
Indexed At
2026-09-16 13:52 UTC
View this version

To

CID
bafyreifwwt2hrto...
Indexed At
2026-09-16 15:59 UTC
View this version

Compatibility Analysis

Breaking Changes Detected

11 breaking changes, 9 non-breaking changes.

Breaking Changes (11)
  • RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.dir", kind: "prop", name: Some("dir") }
  • RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.index", kind: "prop", name: Some("index") }
  • RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.at", kind: "prop", name: Some("at") }
  • RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.since", kind: "prop", name: Some("since") }
  • RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.elapsed", kind: "prop", name: Some("elapsed") }
  • RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.level", kind: "prop", name: Some("level") }
  • RequiredEdgeAdded RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.mark", kind: "prop", name: Some("mark") }
  • RequiredEdgeRemoved RequiredEdgeRemoved { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.index", kind: "prop", name: Some("index") }
  • RequiredEdgeRemoved RequiredEdgeRemoved { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.span", kind: "prop", name: Some("span") }
  • RemovedVertex RemovedVertex { vertex_id: "at.turtleme.game.defs#cast.index" }
  • RemovedVertex RemovedVertex { vertex_id: "at.turtleme.game.defs#cast.span" }
Non-Breaking Changes (9)
  • AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.elapsed" }
  • AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.level" }
  • AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#cast.mark" }
  • AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#mark" }
  • AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#mark.at" }
  • AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#mark.dir" }
  • AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#mark.index" }
  • AddedVertex AddedVertex { vertex_id: "at.turtleme.game.defs#mark.since" }
  • AddedEdge AddedEdge { src: "at.turtleme.game.defs#cast.mark", tgt: "at.turtleme.game.defs#mark", kind: "ref", name: None }

Migration Guidance

Removed Elements

  • RemovedVertex { vertex_id: "at.turtleme.game.defs#cast.index" }
  • RemovedVertex { vertex_id: "at.turtleme.game.defs#cast.span" }

Added Elements

  • AddedVertex { vertex_id: "at.turtleme.game.defs#cast.elapsed" }
  • AddedVertex { vertex_id: "at.turtleme.game.defs#cast.level" }
  • AddedVertex { vertex_id: "at.turtleme.game.defs#cast.mark" }
  • AddedVertex { vertex_id: "at.turtleme.game.defs#mark" }
  • AddedVertex { vertex_id: "at.turtleme.game.defs#mark.at" }
  • AddedVertex { vertex_id: "at.turtleme.game.defs#mark.dir" }
  • AddedVertex { vertex_id: "at.turtleme.game.defs#mark.index" }
  • AddedVertex { vertex_id: "at.turtleme.game.defs#mark.since" }

Additional Notes

  • Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.dir", kind: "prop", name: Some("dir") }
  • Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.index", kind: "prop", name: Some("index") }
  • Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.at", kind: "prop", name: Some("at") }
  • Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#mark", src: "at.turtleme.game.defs#mark", tgt: "at.turtleme.game.defs#mark.since", kind: "prop", name: Some("since") }
  • Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.elapsed", kind: "prop", name: Some("elapsed") }
  • Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.level", kind: "prop", name: Some("level") }
  • Breaking: RequiredEdgeAdded { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.mark", kind: "prop", name: Some("mark") }
  • Breaking: RequiredEdgeRemoved { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.index", kind: "prop", name: Some("index") }
  • Breaking: RequiredEdgeRemoved { vertex_id: "at.turtleme.game.defs#cast", src: "at.turtleme.game.defs#cast", tgt: "at.turtleme.game.defs#cast.span", kind: "prop", name: Some("span") }
  • Non-breaking: AddedEdge { src: "at.turtleme.game.defs#cast.mark", tgt: "at.turtleme.game.defs#mark", kind: "ref", name: None }
1 1
{
2 2
  "id": "at.turtleme.game.defs",
3 3
  "defs": {
4 4
    "net": {
5 5
      "type": "object",
6 6
      "properties": {
7 7
        "setAt": {
8 8
          "type": "string",
9 9
          "format": "datetime"
10 10
        },
11 11
        "holding": {
12 12
          "type": "integer",
13 13
          "minimum": 0,
14 14
          "description": "What the net would yield if hauled now. A readout for drawing, not a promise: nothing is banked until it is hauled, and the server works the figure out again at that point."
15 15
        }
16 16
      },
17 17
      "description": "The drift net, when it is in the water. Absent when it is not."
18 18
    },
19 19
    "cast": {
20 20
      "type": "object",
21 21
      "required": [
22 22
        "seed",
23 +
        "level",
23 24
        "streak",
24 25
        "left",
25 -
        "index",
26 -
        "span"
26 +
        "mark",
27 +
        "elapsed"
27 28
      ],
28 29
      "properties": {
29 30
        "left": {
30 31
          "type": "integer",
31 32
          "minimum": 0,
32 33
          "description": "Strikes the cast has left, landed or missed."
33 34
        },
35 +
        "mark": {
36 +
          "ref": "at.turtleme.game.defs#mark",
37 +
          "type": "ref"
38 +
        },
34 39
        "seed": {
35 40
          "type": "integer",
36 41
          "description": "What the run's windows are drawn from."
37 42
        },
38 -
        "span": {
43 +
        "level": {
44 +
          "type": "integer",
45 +
          "maximum": 99,
46 +
          "minimum": 0,
47 +
          "description": "The Fishing level the cast opened at, which with the streak gives the width of the window and the pace of the marker. Held for the run, so a level gained mid-cast does not widen the bar under the player."
48 +
        },
49 +
        "streak": {
50 +
          "type": "integer",
51 +
          "minimum": 0,
52 +
          "description": "Strikes landed in a row, which is what narrows the window and quickens the marker."
53 +
        },
54 +
        "elapsed": {
55 +
          "type": "integer",
56 +
          "minimum": 0,
57 +
          "description": "How far into the run this reply reckons it is. A client sets its own clock from it, so the offset it reports for a strike is measured against the run turtle meat is timing."
58 +
        }
59 +
      },
60 +
      "description": "A run of strikes. The seed every window is drawn from, the level the run opened at and the marker's state are all turtle meat's, so a client can draw the bar to the millisecond without being able to widen it, slow it or move the gold sliver."
61 +
    },
62 +
    "mark": {
63 +
      "type": "object",
64 +
      "required": [
65 +
        "at",
66 +
        "dir",
67 +
        "since",
68 +
        "index"
69 +
      ],
70 +
      "properties": {
71 +
        "at": {
39 72
          "type": "number",
40 -
          "description": "How wide the window is now, at this level and this streak. Worked out by turtle meat, not asked for."
73 +
          "maximum": 100,
74 +
          "minimum": 0,
75 +
          "description": "Where across the bar the marker was left, as a percentage of it."
41 76
        },
77 +
        "dir": {
78 +
          "type": "integer",
79 +
          "description": "Which way it is travelling: 1 towards the right end, -1 towards the left."
80 +
        },
42 81
        "index": {
43 82
          "type": "integer",
44 83
          "minimum": 0,
45 -
          "description": "The earliest placement a strike may still name. Placements only go forward."
84 +
          "description": "Which placement of the run's windows is on the bar. A turn at either end lays down the next one."
46 85
        },
47 -
        "streak": {
86 +
        "since": {
48 87
          "type": "integer",
49 88
          "minimum": 0,
50 -
          "description": "Strikes landed in a row, which is what narrows the window and quickens the marker."
89 +
          "description": "The moment of the run, in milliseconds, at which it started moving again. Until then it is held still for the splash to play over, and a strike thrown before it is refused."
51 90
        }
52 91
      },
53 -
      "description": "A run of strikes. The seed is what every window of the run is drawn from, and it is turtle meat's, so a client can render the bar without being able to widen it or move the gold sliver."
92 +
      "description": "Where the marker was left after the last strike, and which window that laid down. With the run's seed, level and streak it is the whole bar: where the marker is at any later moment of the run follows from it and the clock, which is how a client and turtle meat draw and judge the same bar without describing it to one another."
54 93
    },
55 94
    "reef": {
56 95
      "type": "object",
57 96
      "required": [
58 97
        "across",
59 98
        "shoal"
60 99
      ],
61 100
      "properties": {
62 101
        "laid": {
63 102
          "type": "boolean",
64 103
          "description": "Whether the shoal has gone down yet. It goes down on the first sweep, clear of it."
65 104
        },
66 105
        "over": {
67 106
          "type": "string",
68 107
          "description": "How the board ended, or null while it is still being played.",
69 108
          "knownValues": [
70 109
            "clear",
71 110
            "scattered",
72 111
            "left"
73 112
          ]
74 113
        },
75 114
        "shoal": {
76 115
          "type": "integer",
77 116
          "description": "How many sea turtles are under it, which the nets in the corner count down."
78 117
        },
79 118
        "swept": {
80 119
          "type": "integer",
81 120
          "minimum": 0,
82 121
          "description": "How many patches have been opened."
83 122
        },
84 123
        "across": {
85 124
          "type": "integer",
86 125
          "description": "How many patches across the board is. It is square."
87 126
        }
88 127
      },
89 128
      "description": "A reef board, as much of it as a player is allowed to know. Where the shoal lies is deliberately absent: a board laid out in the page is a board whose shoal is sitting in memory, and a player who looked would not be guessing at anything."
90 129
    },
91 130
    "rest": {
92 131
      "type": "object",
93 132
      "properties": {
94 133
        "reef": {
95 134
          "type": "string",
96 135
          "format": "datetime",
97 136
          "description": "After a reef, however it ended."
98 137
        },
99 138
        "strike": {
100 139
          "type": "string",
101 140
          "format": "datetime",
102 141
          "description": "After a run of strikes, however it ended. Null when the water has never been worked."
103 142
        }
104 143
      },
105 144
      "description": "The moments two stretches of water are worth working again. Held as the moment it is up rather than a countdown, so closing the page does not hand the time back."
106 145
    },
107 146
    "spot": {
108 147
      "type": "object",
109 148
      "required": [
110 149
        "since"
111 150
      ],
112 151
      "properties": {
113 152
        "since": {
114 153
          "type": "string",
115 154
          "format": "datetime",
116 155
          "description": "When this spot appeared."
117 156
        },
118 157
        "movesAt": {
119 158
          "type": "string",
120 159
          "format": "datetime",
121 160
          "description": "When it wanders off, drawn from the moment it appeared and nothing else, so that both sides get the same answer without being told it."
122 161
        }
123 162
      },
124 163
      "description": "A fishing spot. Where it is on the water is the page's business; when it leaves is not, because casting at water nobody is standing over has to be refusable."
125 164
    },
126 165
    "skill": {
127 166
      "type": "object",
128 167
      "required": [
129 168
        "xp"
130 169
      ],
131 170
      "properties": {
132 171
        "xp": {
133 172
          "type": "integer",
134 173
          "minimum": 0
135 174
        }
136 175
      }
137 176
    },
138 177
    "state": {
139 178
      "type": "object",
140 179
      "required": [
141 180
        "did",
142 181
        "seq",
143 182
        "proof"
144 183
      ],
145 184
      "properties": {
146 185
        "gp": {
147 186
          "type": "integer",
148 187
          "minimum": 0,
149 188
          "description": "Coins. Held here rather than by the client because a shop, an exchange and a player's own claim about what they can afford are the same question."
150 189
        },
151 190
        "did": {
152 191
          "type": "string",
153 192
          "format": "did"
154 193
        },
155 194
        "net": {
156 195
          "ref": "#net",
157 196
          "type": "ref"
158 197
        },
159 198
        "seq": {
160 199
          "type": "integer",
161 200
          "minimum": 0,
162 201
          "description": "Increases whenever the state changes, and never otherwise. Publishing a receipt whose sequence has already been counted is a no-op rather than an error."
163 202
        },
164 203
        "cast": {
165 204
          "ref": "#cast",
166 205
          "type": "ref",
167 206
          "description": "The run of strikes being played, when there is one. Null between casts."
168 207
        },
169 208
        "reef": {
170 209
          "ref": "#reef",
171 210
          "type": "ref",
172 211
          "description": "The reef board being played, when there is one. Null between boards."
173 212
        },
174 213
        "rest": {
175 214
          "ref": "#rest",
176 215
          "type": "ref",
177 216
          "description": "When the two stretches of water that rest are worth working again."
178 217
        },
179 218
        "shop": {
180 219
          "type": "unknown",
181 220
          "description": "What each of the shop's shelves is holding right now, keyed by item, for a page that has to draw a counter. A shelf nobody has traded at is absent and sits at its usual quantity."
182 221
        },
183 222
        "spot": {
184 223
          "ref": "#spot",
185 224
          "type": "ref",
186 225
          "description": "The fishing spot being stood over, when there is one. Null when there is not."
187 226
        },
188 227
        "items": {
189 228
          "type": "unknown",
190 229
          "description": "How many of each kind the player is carrying, keyed by item. Which of the inventory's slots a stack sits in is the client's business and is not recorded."
191 230
        },
192 231
        "proof": {
193 232
          "type": "string",
194 233
          "maxLength": 4096,
195 234
          "description": "A compact JWS over these figures, signed by turtle meat. Writing it into at.turtleme.player.state is what puts a player on the leaderboard; not writing it is how they stay off."
196 235
        },
197 236
        "stats": {
198 237
          "type": "unknown",
199 238
          "description": "Lifetime tallies."
200 239
        },
201 240
        "market": {
202 241
          "ref": "#market",
203 242
          "type": "ref",
204 243
          "description": "What a sea turtle is going for, as turtle meat last fetched it. Present only on the methods that need a price, and null when none recent enough to trade on could be had."
205 244
        },
206 245
        "cooking": {
207 246
          "ref": "#skill",
208 247
          "type": "ref"
209 248
        },
210 249
        "fishing": {
211 250
          "ref": "#skill",
212 251
          "type": "ref"
213 252
        },
214 253
        "outcome": {
215 254
          "type": "unknown",
216 255
          "description": "What the call just did, in facts rather than sentences: what was caught, bought, cooked or refused. The page puts it into words, because phrasing is not a number anyone else can see. Absent on a read. An outcome carrying `stale: true` means another call settled first and nothing was written; the state beside it is what is actually true."
217 256
        },
218 257
        "bankedTurtles": {
219 258
          "type": "integer",
220 259
          "minimum": 0,
221 260
          "description": "Turtles held at the Grand Exchange rather than in the inventory."
222 261
        }
223 262
      },
224 263
      "description": "A player's progress as the server holds it, with a receipt for publishing it. Every method returns this, so that a client always leaves a call holding something it can write to its own repository."
225 264
    },
226 265
    "market": {
227 266
      "type": "object",
228 267
      "required": [
229 268
        "high",
230 269
        "low"
231 270
      ],
232 271
      "properties": {
233 272
        "at": {
234 273
          "type": "string",
235 274
          "format": "datetime",
236 275
          "description": "When turtle meat fetched it."
237 276
        },
238 277
        "low": {
239 278
          "type": "integer",
240 279
          "minimum": 1,
241 280
          "description": "What sellers are getting, so what a sell offer fills at, before the 2% tax."
242 281
        },
243 282
        "high": {
244 283
          "type": "integer",
245 284
          "minimum": 1,
246 285
          "description": "What buyers are paying, so what a buy offer fills at."
247 286
        },
248 287
        "stale": {
249 288
          "type": "boolean",
250 289
          "description": "True when the price service could not be reached and this is the last quote that arrived. Still traded on, up to a point, because a price from twenty minutes ago is a price."
251 290
        }
252 291
      },
253 292
      "description": "The Grand Exchange quote the server settles against, fetched from the Old School RuneScape Wiki's real-time API rather than taken from the caller. The graph on the page is drawn from the same API directly; this is the number a trade actually happens at."
254 293
    }
255 294
  },
256 295
  "$type": "com.atproto.lexicon.schema",
257 296
  "lexicon": 1
258 297
}

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