games.cavu.save
Progress / save state a game resumes from. rkey MUST be '<game>' or '<game>:<slot>'.
Details · record, key any
| Kind | record |
|---|---|
| Record key | any |
| Authority | cavu.games |
| Indexed |
Checks
Valid Lint pass{
"$type": "com.atproto.lexicon.schema",
"defs": {
"main": {
"description": "Progress / save state a game resumes from. rkey MUST be '<game>' or '<game>:<slot>'.",
"key": "any",
"record": {
"properties": {
"game": {
"ref": "games.cavu.defs#slug",
"type": "ref"
},
"signatures": {
"items": {
"refs": [
"games.cavu.defs#signature",
"com.atproto.repo.strongRef"
],
"type": "union"
},
"type": "array"
},
"slot": {
"maxLength": 64,
"type": "string"
},
"state": {
"description": "Game-specific, typed by the game ($type in its own lexicon).",
"type": "unknown"
},
"updatedAt": {
"format": "datetime",
"type": "string"
}
},
"required": [
"game",
"updatedAt",
"state"
],
"type": "object"
},
"type": "record"
}
},
"id": "games.cavu.save",
"lexicon": 1
}